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- moved json-related functions (e.g. ParseBonus) into JsonUtils namespace
- replaced JsonNode::toStdVector with more universal convertTo - some renaming in StartInfo
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@ -294,7 +294,7 @@ void CTownList::CTownItem::update()
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{
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size_t iconIndex = town->town->clientInfo.icons[town->hasFort()][town->builded >= CGI->modh->settings.MAX_BUILDING_PER_TURN];
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picture->setFrame(iconIndex + 2);
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picture->setFrame(iconIndex);
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redraw();
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}
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