From ca8e2ba80fadad5db701eeb5f01a9c98a5d43baf Mon Sep 17 00:00:00 2001 From: Frank Zago Date: Sat, 3 Apr 2010 21:40:51 +0000 Subject: [PATCH] Added CCreatureSet.(cpp|h) --- lib/Makefile.am | 2 ++ lib/Makefile.in | 20 +++++++++++++++----- 2 files changed, 17 insertions(+), 5 deletions(-) diff --git a/lib/Makefile.am b/lib/Makefile.am index 9bf487071..3c3d88186 100644 --- a/lib/Makefile.am +++ b/lib/Makefile.am @@ -26,6 +26,8 @@ libvcmi_la_SOURCES = \ ../hch/CTownHandler.h \ ../stdafx.cpp \ BattleAction.h \ + CCreatureSet.cpp \ + CCreatureSet.h \ CGameState.cpp \ CGameState.h \ CondSh.h \ diff --git a/lib/Makefile.in b/lib/Makefile.in index 8dfd8004d..6d42936cd 100644 --- a/lib/Makefile.in +++ b/lib/Makefile.in @@ -84,11 +84,11 @@ am_libvcmi_la_OBJECTS = libvcmi_la-CConsoleHandler.lo \ libvcmi_la-CGeneralTextHandler.lo libvcmi_la-CHeroHandler.lo \ libvcmi_la-CLodHandler.lo libvcmi_la-CObjectHandler.lo \ libvcmi_la-CSpellHandler.lo libvcmi_la-CTownHandler.lo \ - libvcmi_la-stdafx.lo libvcmi_la-CGameState.lo \ - libvcmi_la-Connection.lo libvcmi_la-HeroBonus.lo \ - libvcmi_la-IGameCallback.lo libvcmi_la-NetPacksLib.lo \ - libvcmi_la-RegisterTypes.lo libvcmi_la-VCMI_Lib.lo \ - libvcmi_la-map.lo + libvcmi_la-stdafx.lo libvcmi_la-CCreatureSet.lo \ + libvcmi_la-CGameState.lo libvcmi_la-Connection.lo \ + libvcmi_la-HeroBonus.lo libvcmi_la-IGameCallback.lo \ + libvcmi_la-NetPacksLib.lo libvcmi_la-RegisterTypes.lo \ + libvcmi_la-VCMI_Lib.lo libvcmi_la-map.lo libvcmi_la_OBJECTS = $(am_libvcmi_la_OBJECTS) libvcmi_la_LINK = $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) \ $(LIBTOOLFLAGS) --mode=link $(CXXLD) $(libvcmi_la_CXXFLAGS) \ @@ -275,6 +275,8 @@ libvcmi_la_SOURCES = \ ../hch/CTownHandler.h \ ../stdafx.cpp \ BattleAction.h \ + CCreatureSet.cpp \ + CCreatureSet.h \ CGameState.cpp \ CGameState.h \ CondSh.h \ @@ -373,6 +375,7 @@ distclean-compile: @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CBuildingHandler.Plo@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CConsoleHandler.Plo@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CCreatureHandler.Plo@am__quote@ +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CCreatureSet.Plo@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CDefObjInfoHandler.Plo@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CGameState.Plo@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CGeneralTextHandler.Plo@am__quote@ @@ -495,6 +498,13 @@ libvcmi_la-stdafx.lo: ../stdafx.cpp @AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ @am__fastdepCXX_FALSE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -c -o libvcmi_la-stdafx.lo `test -f '../stdafx.cpp' || echo '$(srcdir)/'`../stdafx.cpp +libvcmi_la-CCreatureSet.lo: CCreatureSet.cpp +@am__fastdepCXX_TRUE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -MT libvcmi_la-CCreatureSet.lo -MD -MP -MF $(DEPDIR)/libvcmi_la-CCreatureSet.Tpo -c -o libvcmi_la-CCreatureSet.lo `test -f 'CCreatureSet.cpp' || echo '$(srcdir)/'`CCreatureSet.cpp +@am__fastdepCXX_TRUE@ $(am__mv) $(DEPDIR)/libvcmi_la-CCreatureSet.Tpo $(DEPDIR)/libvcmi_la-CCreatureSet.Plo +@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='CCreatureSet.cpp' object='libvcmi_la-CCreatureSet.lo' libtool=yes @AMDEPBACKSLASH@ +@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ +@am__fastdepCXX_FALSE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -c -o libvcmi_la-CCreatureSet.lo `test -f 'CCreatureSet.cpp' || echo '$(srcdir)/'`CCreatureSet.cpp + libvcmi_la-CGameState.lo: CGameState.cpp @am__fastdepCXX_TRUE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -MT libvcmi_la-CGameState.lo -MD -MP -MF $(DEPDIR)/libvcmi_la-CGameState.Tpo -c -o libvcmi_la-CGameState.lo `test -f 'CGameState.cpp' || echo '$(srcdir)/'`CGameState.cpp @am__fastdepCXX_TRUE@ $(am__mv) $(DEPDIR)/libvcmi_la-CGameState.Tpo $(DEPDIR)/libvcmi_la-CGameState.Plo