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Renamed CGuiHandler to GameEngine
- class CGuiHandler is now called GameEngine to better describe its functionality - renamed global GH to more clear ENGINE - GH/ENGINE is now unique_ptr to make construction / deconstruction order more clear and to allow interface / implementation split - CGuiHandler.cpp/h is now called GameEngine.cpp/h and located in root directory of client dir
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@@ -15,7 +15,7 @@
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#include "../../lib/Color.h"
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#include "../../lib/GameConstants.h"
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class CGuiHandler;
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class GameEngine;
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class CPicture;
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class Canvas;
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