1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-07-15 01:24:45 +02:00

Renamed CGuiHandler to GameEngine

- class CGuiHandler is now called GameEngine to better describe its
functionality
- renamed global GH to more clear ENGINE
- GH/ENGINE is now unique_ptr to make construction / deconstruction
order more clear and to allow interface / implementation split
- CGuiHandler.cpp/h is now called GameEngine.cpp/h and located in root
directory of client dir
This commit is contained in:
Ivan Savenko
2025-02-10 21:49:23 +00:00
parent 0c5a560c80
commit cacceda950
144 changed files with 1019 additions and 1021 deletions

View File

@ -13,7 +13,7 @@
#include "CHighScoreScreen.h"
#include "CStatisticScreen.h"
#include "CMainMenu.h"
#include "../gui/CGuiHandler.h"
#include "../GameEngine.h"
#include "../gui/WindowHandler.h"
#include "../gui/Shortcut.h"
#include "../media/IMusicPlayer.h"
@ -174,7 +174,7 @@ void CHighScoreScreen::buttonExitClick()
void CHighScoreScreen::showAll(Canvas & to)
{
to.fillTexture(GH.renderHandler().loadImage(ImagePath::builtin("DiBoxBck"), EImageBlitMode::OPAQUE));
to.fillTexture(ENGINE->renderHandler().loadImage(ImagePath::builtin("DiBoxBck"), EImageBlitMode::OPAQUE));
CWindowObject::showAll(to);
}
@ -214,7 +214,7 @@ CHighScoreInputScreen::CHighScoreInputScreen(bool won, HighScoreCalculation calc
if (settings["general"]["enableUiEnhancements"].Bool())
{
statisticButton = std::make_shared<CButton>(Point(726, 10), AnimationPath::builtin("TPTAV02.DEF"), CButton::tooltip(CGI->generaltexth->translate("vcmi.statisticWindow.statistics")), [this](){ GH.windows().createAndPushWindow<CStatisticScreen>(stat); }, EShortcut::HIGH_SCORES_STATISTICS);
statisticButton = std::make_shared<CButton>(Point(726, 10), AnimationPath::builtin("TPTAV02.DEF"), CButton::tooltip(CGI->generaltexth->translate("vcmi.statisticWindow.statistics")), [this](){ ENGINE->windows().createAndPushWindow<CStatisticScreen>(stat); }, EShortcut::HIGH_SCORES_STATISTICS);
texts.push_back(std::make_shared<CLabel>(716, 25, EFonts::FONT_HIGH_SCORE, ETextAlignment::CENTERRIGHT, Colors::WHITE, CGI->generaltexth->translate("vcmi.statisticWindow.statistics") + ":"));
}
}
@ -277,7 +277,7 @@ void CHighScoreInputScreen::show(Canvas & to)
void CHighScoreInputScreen::showAll(Canvas & to)
{
to.fillTexture(GH.renderHandler().loadImage(ImagePath::builtin("DiBoxBck"), EImageBlitMode::OPAQUE));
to.fillTexture(ENGINE->renderHandler().loadImage(ImagePath::builtin("DiBoxBck"), EImageBlitMode::OPAQUE));
CWindowObject::showAll(to);
}
@ -303,7 +303,7 @@ void CHighScoreInputScreen::clickPressed(const Point & cursorPosition)
{
int pos = addEntry(text);
close();
GH.windows().createAndPushWindow<CHighScoreScreen>(calc.isCampaign ? CHighScoreScreen::HighScorePage::CAMPAIGN : CHighScoreScreen::HighScorePage::SCENARIO, pos);
ENGINE->windows().createAndPushWindow<CHighScoreScreen>(calc.isCampaign ? CHighScoreScreen::HighScorePage::CAMPAIGN : CHighScoreScreen::HighScorePage::SCENARIO, pos);
}
else
stopMusicAndClose();