mirror of
https://github.com/vcmi/vcmi.git
synced 2025-07-05 00:49:09 +02:00
Renamed CGuiHandler to GameEngine
- class CGuiHandler is now called GameEngine to better describe its functionality - renamed global GH to more clear ENGINE - GH/ENGINE is now unique_ptr to make construction / deconstruction order more clear and to allow interface / implementation split - CGuiHandler.cpp/h is now called GameEngine.cpp/h and located in root directory of client dir
This commit is contained in:
@ -10,7 +10,7 @@
|
||||
#include "StdInc.h"
|
||||
#include "ObjectLists.h"
|
||||
|
||||
#include "../gui/CGuiHandler.h"
|
||||
#include "../GameEngine.h"
|
||||
#include "Slider.h"
|
||||
|
||||
CObjectList::CObjectList(CreateFunc create)
|
||||
|
Reference in New Issue
Block a user