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Renamed CGuiHandler to GameEngine
- class CGuiHandler is now called GameEngine to better describe its functionality - renamed global GH to more clear ENGINE - GH/ENGINE is now unique_ptr to make construction / deconstruction order more clear and to allow interface / implementation split - CGuiHandler.cpp/h is now called GameEngine.cpp/h and located in root directory of client dir
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@@ -13,7 +13,7 @@
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#include "../MiscWidgets.h"
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#include "../Images.h"
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#include "../../gui/CGuiHandler.h"
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#include "../../GameEngine.h"
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#include "../../gui/Shortcut.h"
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#include "../../widgets/Buttons.h"
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#include "../../widgets/TextControls.h"
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