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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-12 02:28:11 +02:00

NKAI: fix lock

This commit is contained in:
Andrii Danylchenko 2024-01-20 23:31:57 +02:00
parent 0c1664dbe7
commit cb297793e0
4 changed files with 7 additions and 7 deletions

View File

@ -669,7 +669,7 @@ void AIGateway::showBlockingDialog(const std::string & text, const std::vector<C
sel = components.size();
{
std::unique_lock<std::mutex>(nullkiller->aiStateMutex);
std::unique_lock<std::mutex> mxLock(nullkiller->aiStateMutex);
// TODO: Find better way to understand it is Chest of Treasures
if(hero.validAndSet()

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@ -44,8 +44,8 @@ namespace AIPathfinding
enum DayFlags : ui8
{
NONE = 0,
FLY_CASTED = 1,
WATER_WALK_CASTED = 2
FLY_CAST = 1,
WATER_WALK_CAST = 2
};
struct AIPathNode : public CGPathNode

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@ -29,11 +29,11 @@ namespace AIPathfinding
}
WaterWalkingAction::WaterWalkingAction(const CGHeroInstance * hero)
:AdventureCastAction(SpellID::WATER_WALK, hero, DayFlags::WATER_WALK_CASTED)
:AdventureCastAction(SpellID::WATER_WALK, hero, DayFlags::WATER_WALK_CAST)
{ }
AirWalkingAction::AirWalkingAction(const CGHeroInstance * hero)
: AdventureCastAction(SpellID::FLY, hero, DayFlags::FLY_CASTED)
: AdventureCastAction(SpellID::FLY, hero, DayFlags::FLY_CAST)
{
}

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@ -61,7 +61,7 @@ namespace AIPathfinding
if(source.node->layer == EPathfindingLayer::LAND && destination.node->layer == EPathfindingLayer::WATER)
{
if(nodeStorage->getAINode(source.node)->dayFlags & DayFlags::WATER_WALK_CASTED)
if(nodeStorage->getAINode(source.node)->dayFlags & DayFlags::WATER_WALK_CAST)
{
destination.blocked = false;
return;
@ -79,7 +79,7 @@ namespace AIPathfinding
if(source.node->layer == EPathfindingLayer::LAND && destination.node->layer == EPathfindingLayer::AIR)
{
if(nodeStorage->getAINode(source.node)->dayFlags & DayFlags::FLY_CASTED)
if(nodeStorage->getAINode(source.node)->dayFlags & DayFlags::FLY_CAST)
{
destination.blocked = false;
return;