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Fixes after merge, move removeGUI to Client class
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@ -46,9 +46,9 @@
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#include "../lib/CThreadHelper.h"
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#include "../lib/registerTypes/RegisterTypes.h"
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#include "gui/CGuiHandler.h"
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#include "CMT.h"
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#include "CServerHandler.h"
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#include "../lib/ScriptHandler.h"
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#include "windows/CAdvmapInterface.h"
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#include <vcmi/events/EventBus.h>
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#ifdef VCMI_ANDROID
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@ -761,6 +761,20 @@ void CClient::reinitScripting()
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#endif
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}
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void CClient::removeGUI()
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{
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// CClient::endGame
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GH.curInt = nullptr;
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if(GH.topInt())
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GH.topInt()->deactivate();
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adventureInt = nullptr;
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GH.listInt.clear();
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GH.objsToBlit.clear();
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GH.statusbar = nullptr;
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logGlobal->info("Removed GUI.");
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LOCPLINT = nullptr;
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}
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#ifdef VCMI_ANDROID
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extern "C" JNIEXPORT void JNICALL Java_eu_vcmi_vcmi_NativeMethods_notifyServerClosed(JNIEnv * env, jobject cls)
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@ -240,6 +240,7 @@ public:
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void showInfoDialog(InfoWindow * iw) override {};
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void showInfoDialog(const std::string & msg, PlayerColor player) override {};
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void removeGUI();
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#if SCRIPTING_ENABLED
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scripting::Pool * getGlobalContextPool() const override;
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@ -57,7 +57,7 @@ void ClientCommandManager::handleGoSolo()
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else
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{
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color = LOCPLINT->playerID;
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removeGUI();
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CSH->client->removeGUI();
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for(auto & elem : CSH->client->gameState()->players)
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{
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if(elem.second.human)
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@ -92,7 +92,7 @@ void ClientCommandManager::handleControlAi(const std::string &colorName)
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continue;
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}
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removeGUI();
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CSH->client->removeGUI();
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CSH->client->installNewPlayerInterface(std::make_shared<CPlayerInterface>(elem.first), elem.first);
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}
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GH.totalRedraw();
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@ -169,38 +169,7 @@ void ClientCommandManager::processCommand(const std::string &message, bool calle
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// }
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else if(message=="convert txt")
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{
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//TODO: to be replaced with "VLC->generaltexth->dumpAllTexts();" due to https://github.com/vcmi/vcmi/pull/1329 merge:
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printCommandMessage("Command accepted.\t");
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const boost::filesystem::path outPath =
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VCMIDirs::get().userExtractedPath();
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boost::filesystem::create_directories(outPath);
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auto extractVector = [=](const std::vector<std::string> & source, const std::string & name)
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{
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JsonNode data(JsonNode::JsonType::DATA_VECTOR);
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int64_t index = 0;
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for(auto & line : source)
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{
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JsonNode lineNode(JsonNode::JsonType::DATA_STRUCT);
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lineNode["text"].String() = line;
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lineNode["index"].Integer() = index++;
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data.Vector().push_back(lineNode);
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}
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const boost::filesystem::path filePath = outPath / (name + ".json");
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boost::filesystem::ofstream file(filePath);
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file << data.toJson();
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};
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extractVector(VLC->generaltexth->allTexts, "generalTexts");
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extractVector(VLC->generaltexth->jktexts, "jkTexts");
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extractVector(VLC->generaltexth->arraytxt, "arrayTexts");
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printCommandMessage("\rExtracting done :)\n");
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printCommandMessage("Extracted files can be found in" + outPath.string() + " directory\n");
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VLC->generaltexth->dumpAllTexts();
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}
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else if(message=="get config")
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{
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@ -459,20 +428,6 @@ void ClientCommandManager::giveTurn(const PlayerColor &colorIdentifier)
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yt.applyCl(CSH->client);
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}
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void ClientCommandManager::removeGUI()
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{
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// CClient::endGame
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GH.curInt = nullptr;
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if(GH.topInt())
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GH.topInt()->deactivate();
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GH.listInt.clear();
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GH.objsToBlit.clear();
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GH.statusbar = nullptr;
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printCommandMessage("Removed GUI.", ELogLevel::INFO);
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LOCPLINT = nullptr;
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}
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void ClientCommandManager::printInfoAboutInterfaceObject(const CIntObject *obj, int level)
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{
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std::stringstream sbuffer;
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@ -20,7 +20,6 @@ class ClientCommandManager //take mantis #2292 issue about account if thinking a
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static bool currentCallFromIngameConsole;
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static void giveTurn(const PlayerColor &color);
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static void removeGUI();
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static void printInfoAboutInterfaceObject(const CIntObject *obj, int level);
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static void printCommandMessage(const std::string &commandMessage, ELogLevel::ELogLevel messageType = ELogLevel::NOT_SET);
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static void handleGoSolo();
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