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Merge pull request #3592 from godric3/map-editor-fixes
Map editor - fix submod list and mine resources
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@@ -370,7 +370,7 @@ void Inspector::updateProperties(CGMine * o)
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addProperty("Owner", o->tempOwner, false);
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addProperty("Resource", o->producedResource);
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addProperty("Productivity", o->producedQuantity, false);
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addProperty("Productivity", o->producedQuantity);
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}
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void Inspector::updateProperties(CGResource * o)
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@@ -204,6 +204,15 @@ void MapController::repairMap(CMap * map) const
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art->storedArtifact = a;
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}
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}
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//fix mines
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if(auto * mine = dynamic_cast<CGMine*>(obj.get()))
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{
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if(!mine->isAbandoned())
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{
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mine->producedResource = GameResID(mine->subID);
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mine->producedQuantity = mine->defaultResProduction();
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}
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}
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}
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}
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@@ -78,9 +78,8 @@ void ModSettings::initialize(MapController & c)
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auto pieces = qmodName.split(".");
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assert(pieces.size() > 1);
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QString qs;
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for(int i = 0; i < pieces.size() - 1; ++i)
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qs += pieces[i];
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pieces.pop_back();
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auto qs = pieces.join(".");
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if(addedMods.count(qs))
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{
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