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mirror of https://github.com/vcmi/vcmi.git synced 2025-06-23 00:28:08 +02:00

Fix build

This commit is contained in:
Ivan Savenko
2025-02-21 16:00:59 +00:00
parent 645b95ba02
commit cbcd48aabb
8 changed files with 15 additions and 15 deletions

@ -9,7 +9,7 @@
*/
#include "StdInc.h"
#include "lib/modding/ModScope.h"
#include "lib/VCMI_Lib.h"
#include "lib/GameLibrary.h"
#include "ScriptFixture.h"
@ -31,7 +31,7 @@ void ScriptFixture::loadScriptFromFile(const std::string & path)
void ScriptFixture::loadScript(const JsonNode & scriptConfig)
{
subject = VLC->scriptHandler->loadFromJson(&loggerMock, ModScope::scopeBuiltin(), scriptConfig, "test");
subject = LIBRARY->scriptHandler->loadFromJson(&loggerMock, ModScope::scopeBuiltin(), scriptConfig, "test");
GTEST_ASSERT_NE(subject, nullptr);
@ -42,7 +42,7 @@ void ScriptFixture::loadScript(const JsonNode & scriptConfig)
void ScriptFixture::loadScript(ModulePtr module, const std::string & scriptSource)
{
subject = std::make_shared<ScriptImpl>(VLC->scriptHandler.get());
subject = std::make_shared<ScriptImpl>(LIBRARY->scriptHandler.get());
subject->host = module;
subject->sourceText = scriptSource;