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code review
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@ -63,7 +63,7 @@ CMapOverview::CMapOverview(std::string mapName, std::string fileName, std::strin
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fitToScreen(10);
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}
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Canvas CMapOverview::CMapOverviewWidget::createMinimapForLayer(std::unique_ptr<CMap> & map, int layer) const
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Canvas CMapOverviewWidget::createMinimapForLayer(std::unique_ptr<CMap> & map, int layer) const
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{
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Canvas canvas = Canvas(Point(map->width, map->height));
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@ -99,7 +99,7 @@ Canvas CMapOverview::CMapOverviewWidget::createMinimapForLayer(std::unique_ptr<C
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return canvas;
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}
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std::vector<Canvas> CMapOverview::CMapOverviewWidget::createMinimaps(ResourcePath resource) const
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std::vector<Canvas> CMapOverviewWidget::createMinimaps(ResourcePath resource) const
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{
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std::vector<Canvas> ret = std::vector<Canvas>();
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@ -109,15 +109,16 @@ std::vector<Canvas> CMapOverview::CMapOverviewWidget::createMinimaps(ResourcePat
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{
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map = mapService.loadMap(resource);
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}
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catch (...)
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catch (const std::exception & e)
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{
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logGlobal->warn("Failed to generate map preview! %s", e.what());
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return ret;
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}
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return createMinimaps(map);
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}
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std::vector<Canvas> CMapOverview::CMapOverviewWidget::createMinimaps(std::unique_ptr<CMap> & map) const
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std::vector<Canvas> CMapOverviewWidget::createMinimaps(std::unique_ptr<CMap> & map) const
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{
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std::vector<Canvas> ret = std::vector<Canvas>();
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@ -127,7 +128,7 @@ std::vector<Canvas> CMapOverview::CMapOverviewWidget::createMinimaps(std::unique
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return ret;
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}
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std::shared_ptr<CPicture> CMapOverview::CMapOverviewWidget::buildDrawMinimap(const JsonNode & config) const
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std::shared_ptr<CPicture> CMapOverviewWidget::buildDrawMinimap(const JsonNode & config) const
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{
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logGlobal->debug("Building widget drawMinimap");
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@ -144,7 +145,7 @@ std::shared_ptr<CPicture> CMapOverview::CMapOverviewWidget::buildDrawMinimap(con
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return std::make_shared<CPicture>(img, Point(rect.x, rect.y));
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}
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CMapOverview::CMapOverviewWidget::CMapOverviewWidget(CMapOverview& parent):
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CMapOverviewWidget::CMapOverviewWidget(CMapOverview& parent):
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InterfaceObjectConfigurable(), p(parent)
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{
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drawPlayerElements = p.tabType == ESelectionScreen::newGame;
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@ -174,7 +175,7 @@ CMapOverview::CMapOverviewWidget::CMapOverviewWidget(CMapOverview& parent):
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minimaps = createMinimaps(campaignMap);
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}
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REGISTER_BUILDER("drawMinimap", &CMapOverview::CMapOverviewWidget::buildDrawMinimap);
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REGISTER_BUILDER("drawMinimap", &CMapOverviewWidget::buildDrawMinimap);
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build(config);
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@ -26,24 +26,26 @@ class Canvas;
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class TransparentFilledRectangle;
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enum ESelectionScreen : ui8;
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class CMapOverview;
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class CMapOverviewWidget : public InterfaceObjectConfigurable
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{
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CMapOverview& p;
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bool drawPlayerElements;
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std::vector<Canvas> minimaps;
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Canvas createMinimapForLayer(std::unique_ptr<CMap> & map, int layer) const;
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std::vector<Canvas> createMinimaps(ResourcePath resource) const;
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std::vector<Canvas> createMinimaps(std::unique_ptr<CMap> & map) const;
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std::shared_ptr<CPicture> buildDrawMinimap(const JsonNode & config) const;
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public:
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CMapOverviewWidget(CMapOverview& p);
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};
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class CMapOverview : public CWindowObject
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{
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class CMapOverviewWidget : public InterfaceObjectConfigurable
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{
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CMapOverview& p;
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bool drawPlayerElements;
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std::vector<Canvas> minimaps;
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Canvas createMinimapForLayer(std::unique_ptr<CMap> & map, int layer) const;
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std::vector<Canvas> createMinimaps(ResourcePath resource) const;
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std::vector<Canvas> createMinimaps(std::unique_ptr<CMap> & map) const;
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std::shared_ptr<CPicture> buildDrawMinimap(const JsonNode & config) const;
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public:
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CMapOverviewWidget(CMapOverview& p);
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};
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std::shared_ptr<CMapOverviewWidget> widget;
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public:
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