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All adventure map components now use shared_ptr
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@@ -28,6 +28,8 @@
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#include "../render/IImage.h"
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#include "../render/ColorFilter.h"
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#include "../adventureMap/CAdvMapInt.h"
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#include "../adventureMap/CList.h"
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#include "../adventureMap/CResDataBar.h"
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#include "../../CCallback.h"
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#include "../../lib/CArtHandler.h"
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