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Fix for random dwellings
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@@ -42,7 +42,7 @@ public:
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class DLL_LINKAGE CCreGenLeveledInfo : public virtual CSpecObjInfo
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{
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public:
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ui8 minLevel = 0;
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ui8 minLevel = 1;
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ui8 maxLevel = 7; //minimal and maximal level of creature in dwelling: <1, 7>
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void serializeJson(JsonSerializeFormat & handler) override;
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