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Improved road routing so they can go under any passable object.
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@ -319,7 +319,7 @@ void CMapGenerator::fillZones()
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it.second->createObstacles2(this);
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}
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#define PRINT_MAP_BEFORE_ROADS true
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#define PRINT_MAP_BEFORE_ROADS false
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if (PRINT_MAP_BEFORE_ROADS) //enable to debug
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{
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std::ofstream out("road debug");
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