mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-29 23:07:48 +02:00
Fix inability to save game
This commit is contained in:
@@ -25,6 +25,9 @@ TimerPauseQuery::TimerPauseQuery(CGameHandler * owner, PlayerColor player):
|
||||
|
||||
bool TimerPauseQuery::blocksPack(const CPackForServer *pack) const
|
||||
{
|
||||
if(dynamic_cast<const SaveGame*>(pack) != nullptr)
|
||||
return false;
|
||||
|
||||
return blockAllButReply(pack);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user