mirror of
https://github.com/vcmi/vcmi.git
synced 2025-07-13 01:20:34 +02:00
Merged most of the changes from trunk.
Because of really huge amount of modifications here I've probably missed some minor stuff. I doubt if it's still compatible with gcc - some changes should be reapplied.
This commit is contained in:
@ -36,7 +36,7 @@ CAdvMapInt::~CAdvMapInt()
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}
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CMinimap::CMinimap(bool draw)
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{
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statusbarTxt = CGI->preth->zelp[291].first;
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statusbarTxt = CGI->preth->zelp[291].first;
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rcText = CGI->preth->zelp[291].second;
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pos.x=630;
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pos.y=26;
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@ -64,7 +64,7 @@ CMinimap::CMinimap(bool draw)
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SDL_PutPixel(radar,radar->w-1,i,255,75,125);
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}
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}
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SDL_SetColorKey(radar,SDL_SRCCOLORKEY,SDL_MapRGB(radar->format,0,255,255));
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SDL_SetColorKey(radar,SDL_SRCCOLORKEY,SDL_MapRGB(radar->format,0,255,255));
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//radar = CDefHandler::giveDef("RADAR.DEF");
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std::ifstream is("config/minimap.txt",std::ifstream::in);
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@ -86,7 +86,7 @@ CMinimap::CMinimap(bool draw)
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is >> pom;
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vinya2.second.g=pom;
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is >> pom;
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vinya2.second.b=pom;
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vinya2.second.b=pom;
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vinya.second.unused=vinya2.second.unused=255;
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colors.insert(vinya);
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colorsBlocked.insert(vinya2);
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@ -121,9 +121,9 @@ void CMinimap::draw()
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}
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}
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//blitAt(FoW[LOCPLINT->adventureInt->position.z],0,0,temps);
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//draw radar
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int bx = (((float)LOCPLINT->adventureInt->position.x)/(((float)CGI->mh->sizes.x)))*pos.w,
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int bx = (((float)LOCPLINT->adventureInt->position.x)/(((float)CGI->mh->sizes.x)))*pos.w,
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by = (((float)LOCPLINT->adventureInt->position.y)/(((float)CGI->mh->sizes.y)))*pos.h;
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blitAt(radar,bx,by,temps);
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blitAt(temps,pos.x,pos.y);
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@ -173,7 +173,7 @@ void CMinimap::clickLeft (tribool down)
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ClickableL::clickLeft(down);
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if (!((bool)down))
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return;
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float dx=((float)(LOCPLINT->current->motion.x-pos.x))/((float)pos.w),
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dy=((float)(LOCPLINT->current->motion.y-pos.y))/((float)pos.h);
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@ -252,7 +252,7 @@ void CTerrainRect::activate()
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Hoverable::activate();
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KeyInterested::activate();
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MotionInterested::activate();
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};
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};
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void CTerrainRect::deactivate()
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{
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ClickableL::deactivate();
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@ -260,7 +260,7 @@ void CTerrainRect::deactivate()
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Hoverable::deactivate();
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KeyInterested::deactivate();
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MotionInterested::deactivate();
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};
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};
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void CTerrainRect::clickLeft(tribool down)
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{
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if ((down==false) || indeterminate(down))
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@ -307,7 +307,7 @@ void CTerrainRect::clickLeft(tribool down)
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}
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const CGHeroInstance * currentHero = (LOCPLINT->adventureInt->heroList.items.size())?(LOCPLINT->adventureInt->heroList.items[LOCPLINT->adventureInt->heroList.selected].first):(NULL);
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if(!currentHero)
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return;
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return;
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int3 bufpos = currentHero->getPosition(false);
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//bufpos.x-=1;
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if (mres)
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@ -330,7 +330,7 @@ void CTerrainRect::mouseMoved (SDL_MouseMotionEvent & sEvent)
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int3 pom=LOCPLINT->adventureInt->verifyPos(whichTileIsIt(sEvent.x,sEvent.y));
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if (pom!=curHoveredTile)
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curHoveredTile=pom;
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else
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else
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return;
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std::vector<std::string> temp = LOCPLINT->cb->getObjDescriptions(pom);
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if (temp.size())
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@ -618,13 +618,13 @@ void CResDataBar::draw()
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char * buf = new char[15];
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for (int i=0;i<7;i++)
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{
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itoa(LOCPLINT->cb->getResourceAmount(i),buf,10);
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SDL_itoa(LOCPLINT->cb->getResourceAmount(i),buf,10);
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printAt(buf,txtpos[i].first,txtpos[i].second,GEOR13,zwykly);
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}
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std::vector<std::string> temp;
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itoa(LOCPLINT->cb->getDate(3),buf,10); temp+=std::string(buf);
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itoa(LOCPLINT->cb->getDate(2),buf,10); temp+=std::string(buf);
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itoa(LOCPLINT->cb->getDate(1),buf,10); temp+=std::string(buf);
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SDL_itoa(LOCPLINT->cb->getDate(3),buf,10); temp+=std::string(buf);
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SDL_itoa(LOCPLINT->cb->getDate(2),buf,10); temp+=std::string(buf);
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SDL_itoa(LOCPLINT->cb->getDate(1),buf,10); temp+=std::string(buf);
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printAt(processStr(datetext,temp),txtpos[7].first,txtpos[7].second,GEOR13,zwykly);
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temp.clear();
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//updateRect(&pos,screen);
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@ -671,7 +671,7 @@ void CInfoBar::draw(const CGObjectInstance * specific)
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draw((const CGObjectInstance *)LOCPLINT->adventureInt->selection.selected);
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}
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if (!specific)
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specific = (const CGObjectInstance *)LOCPLINT->adventureInt->selection.selected;
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specific = (const CGObjectInstance *)LOCPLINT->adventureInt->selection.selected;
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//TODO: to rzutowanie wyglada groznie, ale dziala. Ale nie powinno wygladac groznie.
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if(!specific)
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@ -744,7 +744,7 @@ void CInfoBar::newDay(int Day)
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{
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mode = 0; //showing day
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}
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else
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else
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{
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switch(LOCPLINT->cb->getDate(2))
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{
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@ -866,7 +866,7 @@ townList(5,&genRect(192,48,747,196),747,196,747,372)
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townList.genList();
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heroWindow = new CHeroWindow(this->player);
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gems.push_back(CDefHandler::giveDef("agemLL.def"));
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gems.push_back(CDefHandler::giveDef("agemLR.def"));
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gems.push_back(CDefHandler::giveDef("agemUL.def"));
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@ -886,7 +886,7 @@ void CAdvMapInt::fswitchLevel()
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underground.curimg=0;
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underground.show();
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}
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else
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else
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{
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underground.curimg=1;
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position.z++;
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@ -930,7 +930,7 @@ void CAdvMapInt::fendTurn()
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void CAdvMapInt::activate()
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{
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LOCPLINT->curint = this;
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LOCPLINT->statusbar = &statusbar;
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LOCPLINT->statusbar = &statusbar;
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kingOverview.activate();
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underground.activate();
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questlog.activate();
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@ -1049,7 +1049,7 @@ CAdvMapInt::CurrentSelection::CurrentSelection()
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selected=NULL;
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}
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void CAdvMapInt::handleRightClick(std::string text, tribool down, CIntObject * client)
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{
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{
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if (down)
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{
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boost::algorithm::erase_all(text,"\"");
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@ -1090,4 +1090,4 @@ int3 CAdvMapInt::verifyPos(int3 ver)
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if (ver.z>=CGI->mh->sizes.z)
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ver.z=CGI->mh->sizes.z-1;
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return ver;
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}
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}
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