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https://github.com/vcmi/vcmi.git
synced 2025-11-06 09:09:40 +02:00
Merged most of the changes from trunk.
Because of really huge amount of modifications here I've probably missed some minor stuff. I doubt if it's still compatible with gcc - some changes should be reapplied.
This commit is contained in:
@@ -47,7 +47,6 @@ CHeroWindow::CHeroWindow(int playerColor):
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gar3button = new AdventureMapButton(CGI->generaltexth->heroscrn[24], CGI->generaltexth->heroscrn[30], boost::bind(&CHeroWindow::gar3,this), 546, 527, "hsbtns7.def", false, NULL, false);
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gar4button = new AdventureMapButton(std::string(), CGI->generaltexth->heroscrn[32], boost::function<void()>(), 604, 527, "hsbtns9.def", false, NULL, false);
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//boost::bind(&CGarrisonInt::splitClick,garInt)
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leftArtRoll = new AdventureMapButton(std::string(), std::string(), boost::bind(&CHeroWindow::leftArtRoller,this), 379, 364, "hsbtns3.def", false, NULL, false);
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rightArtRoll = new AdventureMapButton(std::string(), std::string(), boost::bind(&CHeroWindow::rightArtRoller,this), 632, 364, "hsbtns5.def", false, NULL, false);
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@@ -191,7 +190,7 @@ void CHeroWindow::setHero(const CGHeroInstance *Hero)
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CGHeroInstance *hero = const_cast<CGHeroInstance*>(Hero); //but don't modify hero! - it's only for easy map reading
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if(!hero) //something strange... no hero? it shouldn't happen
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{
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return;
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return;
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}
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curHero = hero;
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@@ -236,7 +235,7 @@ void CHeroWindow::setHero(const CGHeroInstance *Hero)
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secSkillAreas[g]->text = hlp.substr(1, hlp.size()-2);
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break;
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}
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char * hlpp = new char[200];
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sprintf(hlpp, CGI->generaltexth->heroscrn[21].c_str(), CGI->abilh->levels[hero->secSkills[g].second].c_str(), CGI->abilh->abilities[hero->secSkills[g].first]->name.c_str());
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secSkillAreas[g]->hoverText = std::string(hlpp);
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@@ -632,12 +631,12 @@ void CHeroWindow::deactivate()
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}
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for(int f=0; f<artWorn.size(); ++f)
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{
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{
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if(artWorn[f])
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artWorn[f]->deactivate();
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}
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for(int f=0; f<backpack.size(); ++f)
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{
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{
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if(backpack[f])
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backpack[f]->deactivate();
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}
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@@ -737,7 +736,7 @@ void CHeroWindow::redrawCurBack()
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blitAt(skillpics->ourImages[4].bitmap, 20, 230, curBack);
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blitAt(skillpics->ourImages[3].bitmap, 162, 230, curBack);
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blitAt(graphics->portraitLarge[curHero->subID], 19, 19, curBack);
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blitAt(graphics->portraitLarge[curHero->portrait], 19, 19, curBack);
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CSDL_Ext::printAtMiddle(curHero->name, 190, 40, GEORXX, tytulowy, curBack);
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@@ -802,14 +801,14 @@ void CHeroWindow::redrawCurBack()
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for(int g=0; g<LOCPLINT->cb->howManyHeroes(); ++g)
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{
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const CGHeroInstance * cur = LOCPLINT->cb->getHeroInfo(player, g, false);
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blitAt(graphics->portraitSmall[cur->subID], 611, 87+g*54, curBack);
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blitAt(graphics->portraitSmall[cur->portrait], 611, 87+g*54, curBack);
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//printing yellow border
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if(cur->name == curHero->name)
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{
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for(int f=0; f<graphics->portraitSmall[cur->subID]->w; ++f)
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for(int f=0; f<graphics->portraitSmall[cur->portrait]->w; ++f)
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{
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for(int h=0; h<graphics->portraitSmall[cur->subID]->h; ++h)
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if(f==0 || h==0 || f==graphics->portraitSmall[cur->subID]->w-1 || h==graphics->portraitSmall[cur->subID]->h-1)
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for(int h=0; h<graphics->portraitSmall[cur->portrait]->h; ++h)
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if(f==0 || h==0 || f==graphics->portraitSmall[cur->portrait]->w-1 || h==graphics->portraitSmall[cur->portrait]->h-1)
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{
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CSDL_Ext::SDL_PutPixel(curBack, 611+f, 87+g*54+h, 240, 220, 120);
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}
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@@ -914,7 +913,7 @@ void CArtPlace::clickLeft(boost::logic::tribool down)
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if(this->fitsHere(ourWindow->activeArtPlace->ourArt) && ourWindow->activeArtPlace->fitsHere(this->ourArt))
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{
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//swap artifacts
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LOCPLINT->cb->swapArifacts(
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ourWindow->curHero,
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this->myNumber>=0,
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@@ -936,7 +935,7 @@ void CArtPlace::clickLeft(boost::logic::tribool down)
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text = ourArt->description;
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else
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text = std::string();
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ourWindow->activeArtPlace->clicked = false;
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ourWindow->activeArtPlace = NULL;
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}
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@@ -1038,6 +1037,10 @@ void LClickableArea::clickLeft(boost::logic::tribool down)
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//{
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// LOCPLINT->showInfoDialog("TEST TEST AAA", std::vector<SComponent*>());
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//}
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}
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void RClickableArea::activate()
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@@ -1054,13 +1057,21 @@ void RClickableArea::clickRight(boost::logic::tribool down)
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//{
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// LOCPLINT->showInfoDialog("TEST TEST AAA", std::vector<SComponent*>());
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//}
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}
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void LRClickableAreaWText::clickLeft(boost::logic::tribool down)
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{
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if(!down)
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{
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#ifndef __amigaos4__
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LOCPLINT->showInfoDialog(text, std::vector<SComponent*>());
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#else
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#warning error here!
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#endif
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}
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}
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void LRClickableAreaWText::clickRight(boost::logic::tribool down)
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@@ -1104,7 +1115,11 @@ void LRClickableAreaWTextComp::clickLeft(boost::logic::tribool down)
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{
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if((!down) && pressedL)
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{
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#ifndef __amigaos4__
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LOCPLINT->showInfoDialog(text, std::vector<SComponent*>(1, new SComponent(SComponent::Etype(baseType), type, bonus)));
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#else
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#warning error here!
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#endif
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}
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ClickableL::clickLeft(down);
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}
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