mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-06 09:09:40 +02:00
Merged most of the changes from trunk.
Because of really huge amount of modifications here I've probably missed some minor stuff. I doubt if it's still compatible with gcc - some changes should be reapplied.
This commit is contained in:
@@ -206,16 +206,16 @@ public:
|
||||
{
|
||||
primskill, secskill, resource, creature, artifact, experience
|
||||
} type;
|
||||
int subtype;
|
||||
int subtype;
|
||||
int val;
|
||||
|
||||
std::string description; //r-click
|
||||
std::string subtitle;
|
||||
std::string subtitle;
|
||||
|
||||
void init(Etype Type, int Subtype, int Val);
|
||||
SComponent(Etype Type, int Subtype, int Val);
|
||||
SComponent(const Component &c);
|
||||
|
||||
|
||||
void clickRight (boost::logic::tribool down);
|
||||
virtual SDL_Surface * getImg();
|
||||
virtual void activate();
|
||||
@@ -249,7 +249,7 @@ public:
|
||||
int count;
|
||||
int upg; //0 - up garrison, 1 - down garrison
|
||||
bool active;
|
||||
|
||||
|
||||
virtual void hover (bool on);
|
||||
const CArmedInstance * getObj();
|
||||
void clickRight (boost::logic::tribool down);
|
||||
@@ -342,8 +342,9 @@ public:
|
||||
void battleEnd(CCreatureSet * army1, CCreatureSet * army2, CArmedInstance *hero1, CArmedInstance *hero2, std::vector<int> capturedArtifacts, int expForWinner, bool winner);
|
||||
void battleStackMoved(int ID, int dest, bool startMoving, bool endMoving);
|
||||
void battleStackAttacking(int ID, int dest);
|
||||
void battleStackIsAttacked(int ID, int dmg, int killed, int IDby);
|
||||
void battleStackKilled(int ID, int dmg, int killed, int IDby);
|
||||
void battleStackIsAttacked(int ID, int dmg, int killed, int IDby, bool byShooting);
|
||||
void battleStackKilled(int ID, int dmg, int killed, int IDby, bool byShooting);
|
||||
void battleStackIsShooting(int ID, int dest); //called when stack with id ID is shooting to hex dest
|
||||
|
||||
|
||||
//-------------//
|
||||
@@ -380,30 +381,30 @@ public:
|
||||
std::string getCurrent();
|
||||
};
|
||||
|
||||
class CList
|
||||
class CList
|
||||
: public ClickableL, public ClickableR, public Hoverable, public KeyInterested, public virtual CIntObject, public MotionInterested
|
||||
{
|
||||
public:
|
||||
SDL_Surface * bg;
|
||||
CDefHandler *arrup, *arrdo;
|
||||
SDL_Surface *empty, *selection;
|
||||
SDL_Surface *empty, *selection;
|
||||
SDL_Rect arrupp, arrdop; //positions of arrows
|
||||
int posw, posh; //position width/height
|
||||
int selected, //id of selected position, <0 if none
|
||||
from;
|
||||
from;
|
||||
const int SIZE;
|
||||
boost::logic::tribool pressed; //true=up; false=down; indeterminate=none
|
||||
|
||||
CList(int Size = 5);
|
||||
void clickLeft(boost::logic::tribool down);
|
||||
void activate();
|
||||
void activate();
|
||||
void deactivate();
|
||||
virtual void mouseMoved (SDL_MouseMotionEvent & sEvent)=0;
|
||||
virtual void genList()=0;
|
||||
virtual void select(int which)=0;
|
||||
virtual void draw()=0;
|
||||
};
|
||||
class CHeroList
|
||||
class CHeroList
|
||||
: public CList
|
||||
{
|
||||
public:
|
||||
@@ -426,10 +427,10 @@ public:
|
||||
void init();
|
||||
};
|
||||
|
||||
class CTownList
|
||||
class CTownList
|
||||
: public CList
|
||||
{
|
||||
public:
|
||||
public:
|
||||
boost::function<void()> fun;
|
||||
std::vector<const CGTownInstance*> items;
|
||||
int posporx,pospory;
|
||||
@@ -481,7 +482,7 @@ public:
|
||||
void Cancel();
|
||||
void sliderMoved(int to);
|
||||
void clickLeft(boost::logic::tribool down);
|
||||
void activate();
|
||||
void activate();
|
||||
void deactivate();
|
||||
void show(SDL_Surface * to = NULL);
|
||||
CRecrutationWindow(const std::vector<std::pair<int,int> > & Creatures, const boost::function<void(int,int)> & Recruit); //creatures - pairs<creature_ID,amount>
|
||||
@@ -501,7 +502,7 @@ public:
|
||||
|
||||
CSplitWindow(int cid, int max, CGarrisonInt *Owner);
|
||||
~CSplitWindow();
|
||||
void activate();
|
||||
void activate();
|
||||
void split();
|
||||
void close();
|
||||
void deactivate();
|
||||
@@ -524,7 +525,7 @@ public:
|
||||
AdventureMapButton *dismiss, *upgrade, *ok;
|
||||
CCreInfoWindow(int Cid, int Type, StackState *State, boost::function<void()> Upg, boost::function<void()> Dsm);
|
||||
~CCreInfoWindow();
|
||||
void activate();
|
||||
void activate();
|
||||
void close();
|
||||
void clickRight(boost::logic::tribool down);
|
||||
void dismissF();
|
||||
@@ -535,4 +536,4 @@ public:
|
||||
|
||||
extern CPlayerInterface * LOCPLINT;
|
||||
|
||||
#endif //CPLAYERINTERFACE_H
|
||||
#endif //CPLAYERINTERFACE_H
|
||||
|
||||
Reference in New Issue
Block a user