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Fix headless mode
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parent
6b760089a4
commit
cc7fc4a2c6
@ -588,6 +588,8 @@ float RewardEvaluator::getSkillReward(const CGObjectInstance * target, const CGH
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case Obj::PANDORAS_BOX:
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//Can contains experience, spells, or skills (only on custom maps)
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return 2.5f;
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case Obj::PYRAMID:
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return 3.0f;
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case Obj::HERO:
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return ai->cb->getPlayerRelations(target->tempOwner, ai->playerID) == PlayerRelations::ENEMIES
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? enemyHeroEliminationSkillRewardRatio * dynamic_cast<const CGHeroInstance *>(target)->level
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@ -462,9 +462,9 @@ static void mainLoop()
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{
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if(CSH->client)
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CSH->endGameplay();
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}
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GH.windows().clear();
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GH.windows().clear();
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}
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CMM.reset();
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@ -617,7 +617,9 @@ bool CServerHandler::validateGameStart(bool allowOnlyAI) const
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void CServerHandler::sendStartGame(bool allowOnlyAI) const
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{
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verifyStateBeforeStart(allowOnlyAI ? true : settings["session"]["onlyai"].Bool());
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GH.windows().createAndPushWindow<CLoadingScreen>();
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if(!settings["session"]["headless"].Bool())
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GH.windows().createAndPushWindow<CLoadingScreen>();
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LobbyStartGame lsg;
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if(client)
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@ -411,7 +411,7 @@ void CClient::initPlayerEnvironments()
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hasHumanPlayer = true;
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}
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if(!hasHumanPlayer)
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if(!hasHumanPlayer && !settings["session"]["headless"].Bool())
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{
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Settings session = settings.write["session"];
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session["spectate"].Bool() = true;
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@ -436,7 +436,7 @@ void CClient::initPlayerInterfaces()
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if(!vstd::contains(playerint, color))
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{
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logNetwork->info("Preparing interface for player %s", color.toString());
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if(playerInfo.second.isControlledByAI())
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if(playerInfo.second.isControlledByAI() || settings["session"]["onlyai"].Bool())
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{
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bool alliedToHuman = false;
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for(auto & allyInfo : gs->scenarioOps->playerInfos)
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@ -157,6 +157,9 @@ void ApplyClientNetPackVisitor::visitSetMana(SetMana & pack)
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const CGHeroInstance *h = cl.getHero(pack.hid);
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callInterfaceIfPresent(cl, h->tempOwner, &IGameEventsReceiver::heroManaPointsChanged, h);
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if(settings["session"]["headless"].Bool())
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return;
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for (auto window : GH.windows().findWindows<BattleWindow>())
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window->heroManaPointsChanged(h);
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}
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@ -467,7 +470,8 @@ void ApplyFirstClientNetPackVisitor::visitRemoveObject(RemoveObject & pack)
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i->second->objectRemoved(o, pack.initiator);
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}
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CGI->mh->waitForOngoingAnimations();
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if(CGI->mh)
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CGI->mh->waitForOngoingAnimations();
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}
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void ApplyClientNetPackVisitor::visitRemoveObject(RemoveObject & pack)
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@ -553,9 +557,11 @@ void ApplyClientNetPackVisitor::visitNewStructures(NewStructures & pack)
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}
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// invalidate section of map view with our object and force an update
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CGI->mh->onObjectInstantRemove(town, town->getOwner());
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CGI->mh->onObjectInstantAdd(town, town->getOwner());
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if(CGI->mh)
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{
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CGI->mh->onObjectInstantRemove(town, town->getOwner());
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CGI->mh->onObjectInstantAdd(town, town->getOwner());
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}
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}
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void ApplyClientNetPackVisitor::visitRazeStructures(RazeStructures & pack)
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{
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@ -566,8 +572,11 @@ void ApplyClientNetPackVisitor::visitRazeStructures(RazeStructures & pack)
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}
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// invalidate section of map view with our object and force an update
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CGI->mh->onObjectInstantRemove(town, town->getOwner());
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CGI->mh->onObjectInstantAdd(town, town->getOwner());
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if(CGI->mh)
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{
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CGI->mh->onObjectInstantRemove(town, town->getOwner());
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CGI->mh->onObjectInstantAdd(town, town->getOwner());
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}
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}
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void ApplyClientNetPackVisitor::visitSetAvailableCreatures(SetAvailableCreatures & pack)
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@ -651,7 +660,7 @@ void ApplyFirstClientNetPackVisitor::visitSetObjectProperty(SetObjectProperty &
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}
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// invalidate section of map view with our object and force an update with new flag color
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if (pack.what == ObjProperty::OWNER)
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if (pack.what == ObjProperty::OWNER && CGI->mh)
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{
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auto object = gs.getObjInstance(pack.id);
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CGI->mh->onObjectInstantRemove(object, object->getOwner());
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@ -668,7 +677,7 @@ void ApplyClientNetPackVisitor::visitSetObjectProperty(SetObjectProperty & pack)
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}
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// invalidate section of map view with our object and force an update with new flag color
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if (pack.what == ObjProperty::OWNER)
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if (pack.what == ObjProperty::OWNER && CGI->mh)
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{
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auto object = gs.getObjInstance(pack.id);
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CGI->mh->onObjectInstantAdd(object, object->getOwner());
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@ -1023,7 +1032,9 @@ void ApplyClientNetPackVisitor::visitNewObject(NewObject & pack)
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if(gs.isVisible(obj, i->first))
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i->second->newObject(obj);
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}
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CGI->mh->waitForOngoingAnimations();
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if(CGI->mh)
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CGI->mh->waitForOngoingAnimations();
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}
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void ApplyClientNetPackVisitor::visitSetAvailableArtifacts(SetAvailableArtifacts & pack)
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