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Added workaround for loading spellbook existance status
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@@ -1223,6 +1223,7 @@ class SpellID
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public:
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enum ESpellID
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{
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SPELLBOOK_PRESET = -3,
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PRESET = -2,
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NONE = -1,
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SUMMON_BOAT=0, SCUTTLE_BOAT=1, VISIONS=2, VIEW_EARTH=3, DISGUISE=4, VIEW_AIR=5,
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