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Cleared up gate blocking, Force Field can now block gates
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@@ -635,7 +635,7 @@ enum class EGateState : uint8_t
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{
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NONE,
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CLOSED,
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BLOCKED, //dead or alive stack blocking from outside
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BLOCKED, // gate is blocked in closed state, e.g. by creature
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OPENED,
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DESTROYED
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};
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