mirror of
https://github.com/vcmi/vcmi.git
synced 2025-06-15 00:05:02 +02:00
Remove pointer to objects from TerrainTile
This commit is contained in:
@ -2741,11 +2741,13 @@ void CMapLoaderH3M::afterRead()
|
||||
|
||||
const CGObjectInstance * mainTown = nullptr;
|
||||
|
||||
for(auto * obj : t.visitableObjects)
|
||||
for(ObjectInstanceID objID : t.visitableObjects)
|
||||
{
|
||||
if(obj->ID == Obj::TOWN || obj->ID == Obj::RANDOM_TOWN)
|
||||
const CGObjectInstance * object = map->getObject(objID);
|
||||
|
||||
if(object->ID == Obj::TOWN || object->ID == Obj::RANDOM_TOWN)
|
||||
{
|
||||
mainTown = obj;
|
||||
mainTown = object;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user