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Add option for single-thread generation. Still doesn't guarantee excactly identical maps :?
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@@ -47,6 +47,7 @@ public:
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int pandoraMultiplierGold, pandoraMultiplierExperience, pandoraMultiplierSpells, pandoraSpellSchool, pandoraSpell60;
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std::vector<int> pandoraCreatureValues;
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std::vector<int> questValues, questRewardValues;
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bool singleThread;
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};
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explicit CMapGenerator(CMapGenOptions& mapGenOptions, int RandomSeed = std::time(nullptr));
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