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Fixed Scholar handling
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@@ -27,6 +27,7 @@
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#include "../TerrainHandler.h"
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#include "../TextOperations.h"
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#include "../VCMI_Lib.h"
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#include "../constants/StringConstants.h"
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#include "../filesystem/CBinaryReader.h"
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#include "../filesystem/Filesystem.h"
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#include "../mapObjectConstructors/AObjectTypeHandler.h"
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@@ -1189,11 +1190,53 @@ CGObjectInstance * CMapLoaderH3M::readScholar(const int3 & position, std::shared
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};
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auto * object = readGeneric(position, objectTemplate);
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//auto * rewardable = dynamic_cast<CRewardableObject*>(object);
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auto * rewardable = dynamic_cast<CRewardableObject*>(object);
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uint8_t bonusTypeRaw = reader->readUInt8();
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auto bonusType = static_cast<ScholarBonusType>(bonusTypeRaw);
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auto bonusID = reader->readUInt8();
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switch (bonusType)
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{
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case ScholarBonusType::PRIM_SKILL:
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{
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JsonNode variable;
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JsonNode dice;
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variable.String() = NPrimarySkill::names[bonusID];
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variable.setMeta(ModScope::scopeGame());
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dice.Integer() = 80;
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rewardable->configuration.presetVariable("primarySkill", "gainedStat", variable);
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rewardable->configuration.presetVariable("dice", "0", dice);
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break;
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}
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case ScholarBonusType::SECONDARY_SKILL:
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{
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JsonNode variable;
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JsonNode dice;
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variable.String() = VLC->skills()->getByIndex(bonusID)->getJsonKey();
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variable.setMeta(ModScope::scopeGame());
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dice.Integer() = 50;
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rewardable->configuration.presetVariable("secondarySkill", "gainedSkill", variable);
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rewardable->configuration.presetVariable("dice", "0", dice);
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break;
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}
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case ScholarBonusType::SPELL:
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{
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JsonNode variable;
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JsonNode dice;
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variable.String() = VLC->spells()->getByIndex(bonusID)->getJsonKey();
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variable.setMeta(ModScope::scopeGame());
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dice.Integer() = 20;
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rewardable->configuration.presetVariable("spell", "gainedSpell", variable);
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rewardable->configuration.presetVariable("dice", "0", dice);
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break;
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}
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case ScholarBonusType::RANDOM:
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break;// No-op
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default:
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logGlobal->warn("Map '%s': Invalid Scholar settings! Ignoring...", mapName);
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}
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/*uint8_t bonusTypeRaw =*/ reader->readUInt8();
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/*auto bonusType = static_cast<ScholarBonusType>(bonusTypeRaw);*/
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/*auto bonusID =*/ reader->readUInt8();
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reader->skipZero(6);
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return object;
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}
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