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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

Migrate codebase to C++20

- VCMI can now be compiled in C++20 mode
- Replaced all references to C++17 with C++20
- Boost 1.74 is now set as minimal version (older version might work but
untested)
- Updated documentation to reflect required versions of compilers /
libraries
- Removed excessive fail-fast / continue-on-error from CI
This commit is contained in:
Ivan Savenko
2025-11-02 14:43:12 +02:00
parent c7a1558c81
commit cf378c3672
13 changed files with 48 additions and 45 deletions

View File

@@ -13,10 +13,7 @@
#include "../lib/GameConstants.h"
#include "../lib/int3.h"
VCMI_LIB_NAMESPACE_BEGIN
struct ObjectPosInfo;
VCMI_LIB_NAMESPACE_END
#include "../lib/spells/ViewSpellInt.h"
struct MapRendererContextState;