mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-25 22:42:04 +02:00
Migrate codebase to C++20
- VCMI can now be compiled in C++20 mode - Replaced all references to C++17 with C++20 - Boost 1.74 is now set as minimal version (older version might work but untested) - Updated documentation to reflect required versions of compilers / libraries - Removed excessive fail-fast / continue-on-error from CI
This commit is contained in:
@@ -13,10 +13,7 @@
|
||||
|
||||
#include "../lib/GameConstants.h"
|
||||
#include "../lib/int3.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
struct ObjectPosInfo;
|
||||
VCMI_LIB_NAMESPACE_END
|
||||
#include "../lib/spells/ViewSpellInt.h"
|
||||
|
||||
struct MapRendererContextState;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user