mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
replaced std::string with boost::filesystem::path in several places
This commit is contained in:
parent
933b7c1f5e
commit
cf61837ced
@ -307,10 +307,10 @@ void CMenuScreen::switchToTab(size_t index)
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//funciton for std::string -> std::function conversion for main menu
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static std::function<void()> genCommand(CMenuScreen* menu, std::vector<std::string> menuType, const std::string &string)
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{
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static const std::vector<std::string> commandType =
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static const std::vector<std::string> commandType =
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{"to", "campaigns", "start", "load", "exit", "highscores"};
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static const std::vector<std::string> gameType =
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static const std::vector<std::string> gameType =
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{"single", "multi", "campaign", "tutorial"};
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std::list<std::string> commands;
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@ -554,8 +554,8 @@ CGPreGame *CGPreGame::create()
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{
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if(!CGP)
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CGP = new CGPreGame();
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GH.terminate_cond.set(false);
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GH.terminate_cond.set(false);
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return CGP;
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}
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@ -1362,9 +1362,9 @@ void SelectionTab::select( int position )
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if(txt)
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{
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std::string filename = *CResourceHandler::get("local")->getResourceName(
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auto filename = *CResourceHandler::get("local")->getResourceName(
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ResourceID(curItems[py]->fileURI, EResType::CLIENT_SAVEGAME));
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txt->setText(CFileInfo(filename).getBaseName());
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txt->setText(filename.stem());
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}
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onSelect(curItems[py]);
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@ -1487,8 +1487,8 @@ void SelectionTab::printMaps(SDL_Surface *to)
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}
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else
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{
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name = CFileInfo(*CResourceHandler::get("local")->getResourceName(
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ResourceID(currentItem->fileURI, EResType::CLIENT_SAVEGAME))).getBaseName();
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name = CResourceHandler::get("local")->getResourceName(
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ResourceID(currentItem->fileURI, EResType::CLIENT_SAVEGAME))->stem().string();
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}
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//print name
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@ -59,8 +59,8 @@ template <typename T> class CApplyOnCL;
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class CBaseForCLApply
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{
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public:
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virtual void applyOnClAfter(CClient *cl, void *pack) const =0;
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virtual void applyOnClBefore(CClient *cl, void *pack) const =0;
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virtual void applyOnClAfter(CClient *cl, void *pack) const =0;
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virtual void applyOnClBefore(CClient *cl, void *pack) const =0;
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virtual ~CBaseForCLApply(){}
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template<typename U> static CBaseForCLApply *getApplier(const U * t=nullptr)
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@ -144,7 +144,7 @@ void CClient::waitForMoveAndSend(PlayerColor color)
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{
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logNetwork->traceStream() << "Send battle action to server: " << ba;
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MakeAction temp_action(ba);
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sendRequest(&temp_action, color);
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sendRequest(&temp_action, color);
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}
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return;
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}
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@ -169,8 +169,8 @@ void CClient::run()
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while(!terminate)
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{
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CPack *pack = serv->retreivePack(); //get the package from the server
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if (terminate)
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if (terminate)
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{
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vstd::clear_pointer(pack);
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break;
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@ -178,10 +178,10 @@ void CClient::run()
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handlePack(pack);
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}
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}
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}
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//catch only asio exceptions
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catch (const boost::system::system_error& e)
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{
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{
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logNetwork->errorStream() << "Lost connection to server, ending listening thread!";
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logNetwork->errorStream() << e.what();
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if(!terminate) //rethrow (-> boom!) only if closing connection was unexpected
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@ -267,8 +267,8 @@ void CClient::loadGame(const std::string & fname, const bool server, const std::
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std::unique_ptr<CLoadFile> loader;
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try
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{
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std::string clientSaveName = *CResourceHandler::get("local")->getResourceName(ResourceID(fname, EResType::CLIENT_SAVEGAME));
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std::string controlServerSaveName;
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boost::filesystem::path clientSaveName = *CResourceHandler::get("local")->getResourceName(ResourceID(fname, EResType::CLIENT_SAVEGAME));
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boost::filesystem::path controlServerSaveName;
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if (CResourceHandler::get("local")->existsResource(ResourceID(fname, EResType::SERVER_SAVEGAME)))
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{
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@ -276,7 +276,7 @@ void CClient::loadGame(const std::string & fname, const bool server, const std::
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}
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else// create entry for server savegame. Triggered if save was made after launch and not yet present in res handler
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{
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controlServerSaveName = clientSaveName.substr(0, clientSaveName.find_last_of(".")) + ".vsgm1";
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controlServerSaveName = boost::filesystem::path(clientSaveName).replace_extension(".vsgm1");
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CResourceHandler::get("local")->createResource(controlServerSaveName, true);
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}
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@ -320,7 +320,7 @@ void CClient::loadGame(const std::string & fname, const bool server, const std::
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*serv << ui8(3) << ui8(loadNumPlayers); //load game; one client if single-player
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*serv << fname;
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*serv >> pom8;
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if(pom8)
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if(pom8)
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throw std::runtime_error("Server cannot open the savegame!");
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else
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logNetwork->infoStream() << "Server opened savegame properly.";
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@ -376,7 +376,7 @@ void CClient::newGame( CConnection *con, StartInfo *si )
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{
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enum {SINGLE, HOST, GUEST} networkMode = SINGLE;
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if (con == nullptr)
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if (con == nullptr)
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{
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CServerHandler sh;
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serv = sh.connectToServer();
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@ -459,7 +459,7 @@ void CClient::newGame( CConnection *con, StartInfo *si )
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logNetwork->infoStream() << boost::format("Player %s will be lead by %s") % color % AiToGive;
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installNewPlayerInterface(CDynLibHandler::getNewAI(AiToGive), color);
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}
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else
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else
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{
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installNewPlayerInterface(std::make_shared<CPlayerInterface>(color), color);
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humanPlayers++;
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@ -502,7 +502,7 @@ void CClient::newGame( CConnection *con, StartInfo *si )
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// nm->giveActionCB(this);
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// nm->giveInfoCB(this);
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// nm->init();
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//
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//
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// erm = nm; //something tells me that there'll at most one module and it'll be ERM
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// }
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}
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@ -510,7 +510,7 @@ void CClient::newGame( CConnection *con, StartInfo *si )
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void CClient::serialize(COSer & h, const int version)
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{
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assert(h.saving);
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h & hotSeat;
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h & hotSeat;
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{
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ui8 players = playerint.size();
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h & players;
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@ -520,7 +520,7 @@ void CClient::serialize(COSer & h, const int version)
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LOG_TRACE_PARAMS(logGlobal, "Saving player %s interface", i->first);
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assert(i->first == i->second->playerID);
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h & i->first & i->second->dllName & i->second->human;
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i->second->saveGame(h, version);
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i->second->saveGame(h, version);
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}
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}
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}
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@ -536,7 +536,7 @@ void CClient::serialize(CISer & h, const int version)
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for(int i=0; i < players; i++)
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{
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std::string dllname;
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PlayerColor pid;
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PlayerColor pid;
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bool isHuman = false;
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h & pid & dllname & isHuman;
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@ -548,7 +548,7 @@ void CClient::serialize(CISer & h, const int version)
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if(pid == PlayerColor::NEUTRAL)
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{
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installNewBattleInterface(CDynLibHandler::getNewBattleAI(dllname), pid);
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//TODO? consider serialization
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//TODO? consider serialization
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continue;
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}
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else
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@ -589,7 +589,7 @@ void CClient::serialize(COSer & h, const int version, const std::set<PlayerColor
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LOG_TRACE_PARAMS(logGlobal, "Saving player %s interface", i->first);
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assert(i->first == i->second->playerID);
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h & i->first & i->second->dllName & i->second->human;
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i->second->saveGame(h, version);
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i->second->saveGame(h, version);
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}
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}
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}
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@ -605,7 +605,7 @@ void CClient::serialize(CISer & h, const int version, const std::set<PlayerColor
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for(int i=0; i < players; i++)
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{
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std::string dllname;
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PlayerColor pid;
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PlayerColor pid;
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bool isHuman = false;
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h & pid & dllname & isHuman;
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@ -618,7 +618,7 @@ void CClient::serialize(CISer & h, const int version, const std::set<PlayerColor
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{
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if(playerIDs.count(pid))
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installNewBattleInterface(CDynLibHandler::getNewBattleAI(dllname), pid);
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//TODO? consider serialization
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//TODO? consider serialization
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continue;
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}
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else
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@ -640,7 +640,7 @@ void CClient::serialize(CISer & h, const int version, const std::set<PlayerColor
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if(playerIDs.count(pid))
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installNewPlayerInterface(nInt, pid);
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nInt->loadGame(h, version);
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nInt->loadGame(h, version);
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}
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if(playerIDs.count(PlayerColor::NEUTRAL))
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@ -714,7 +714,7 @@ void CClient::battleStarted(const BattleInfo * info)
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{
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for(auto &battleCb : battleCallbacks)
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{
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if(vstd::contains_if(info->sides, [&](const SideInBattle& side) {return side.color == battleCb.first; })
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if(vstd::contains_if(info->sides, [&](const SideInBattle& side) {return side.color == battleCb.first; })
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|| battleCb.first >= PlayerColor::PLAYER_LIMIT)
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{
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battleCb.second->setBattle(info);
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@ -742,7 +742,7 @@ void CClient::battleStarted(const BattleInfo * info)
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{
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boost::unique_lock<boost::recursive_mutex> un(*LOCPLINT->pim);
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auto bi = new CBattleInterface(leftSide.armyObject, rightSide.armyObject, leftSide.hero, rightSide.hero,
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Rect((screen->w - 800)/2,
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Rect((screen->w - 800)/2,
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(screen->h - 600)/2, 800, 600), att, def);
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GH.pushInt(bi);
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@ -805,7 +805,7 @@ void CClient::commenceTacticPhaseForInt(std::shared_ptr<CBattleGameInterface> ba
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catch(...)
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{
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handleException();
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}
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}
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}
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void CClient::invalidatePaths()
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@ -889,7 +889,7 @@ void CClient::installNewBattleInterface(std::shared_ptr<CBattleGameInterface> ba
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boost::unique_lock<boost::recursive_mutex> un(*LOCPLINT->pim);
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PlayerColor colorUsed = color.get_value_or(PlayerColor::UNFLAGGABLE);
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if(!color)
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if(!color)
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privilagedBattleEventReceivers.push_back(battleInterface);
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battleints[colorUsed] = battleInterface;
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@ -961,7 +961,7 @@ CConnection * CServerHandler::connectToServer()
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#endif
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th.update(); //put breakpoint here to attach to server before it does something stupid
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CConnection *ret = justConnectToServer(settings["server"]["server"].String(), port);
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if(verbose)
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@ -1033,7 +1033,7 @@ CConnection * CServerHandler::justConnectToServer(const std::string &host, const
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try
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{
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logNetwork->infoStream() << "Establishing connection...";
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ret = new CConnection( host.size() ? host : settings["server"]["server"].String(),
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ret = new CConnection( host.size() ? host : settings["server"]["server"].String(),
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realPort,
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NAME);
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}
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@ -24,6 +24,6 @@ inline boost::filesystem::path qstringToPath(const QString & path)
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#ifdef VCMI_WINDOWS
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return boost::filesystem::path(path.toStdWString());
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#else
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return boost::filesystem::path(filename.toUtf8().data());
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return boost::filesystem::path(path.toUtf8().data());
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#endif
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}
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@ -1,5 +1,6 @@
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#pragma once
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#include "StdInc.h"
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#include "../../lib/CConfigHandler.h"
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namespace Ui {
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@ -69,8 +69,8 @@ void CModManager::loadMods()
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ResourceID resID(CModInfo::getModFile(modname));
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if (CResourceHandler::get()->existsResource(resID))
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{
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std::string name = *CResourceHandler::get()->getResourceName(resID);
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auto mod = JsonUtils::JsonFromFile(QString::fromUtf8(name.c_str()));
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boost::filesystem::path name = *CResourceHandler::get()->getResourceName(resID);
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auto mod = JsonUtils::JsonFromFile(qstringToPath(name));
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localMods.insert(QString::fromUtf8(modname.c_str()).toLower(), mod);
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}
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}
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@ -262,7 +262,7 @@ bool CModManager::doUninstallMod(QString modname)
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{
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ResourceID resID(std::string("Mods/") + modname.toUtf8().data(), EResType::DIRECTORY);
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// Get location of the mod, in case-insensitive way
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QString modDir = QString::fromUtf8((*CResourceHandler::get()->getResourceName(resID)).c_str());
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QString modDir = qstringFromPath(*CResourceHandler::get()->getResourceName(resID));
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if (!QDir(modDir).exists())
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return addError(modname, "Data with this mod was not found");
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@ -2,6 +2,7 @@
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#include "CConfigHandler.h"
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#include "../lib/filesystem/Filesystem.h"
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#include "../lib/filesystem/FileStream.h"
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#include "../lib/GameConstants.h"
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#include "../lib/VCMIDirs.h"
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@ -80,7 +81,7 @@ void SettingsStorage::invalidateNode(const std::vector<std::string> &changedPath
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savedConf.Struct().erase("session");
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JsonUtils::minimize(savedConf, "vcmi:settings");
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std::ofstream file(*CResourceHandler::get()->getResourceName(ResourceID("config/settings.json")), std::ofstream::trunc);
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FileStream file(*CResourceHandler::get()->getResourceName(ResourceID("config/settings.json")), std::ofstream::out | std::ofstream::trunc);
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file << savedConf;
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}
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@ -173,7 +174,7 @@ JsonNode& Settings::operator [](std::string value)
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{
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return node[value];
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}
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//
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//
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// template DLL_LINKAGE struct SettingsStorage::NodeAccessor<SettingsListener>;
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// template DLL_LINKAGE struct SettingsStorage::NodeAccessor<Settings>;
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@ -214,14 +215,14 @@ void config::CConfigHandler::init()
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const JsonNode config(ResourceID("config/resolutions.json"));
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const JsonVector &guisettings_vec = config["GUISettings"].Vector();
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for(const JsonNode &g : guisettings_vec)
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for(const JsonNode &g : guisettings_vec)
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{
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std::pair<int,int> curRes(g["resolution"]["x"].Float(), g["resolution"]["y"].Float());
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GUIOptions *current = &conf.guiOptions[curRes];
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current->ac.inputLineLength = g["InGameConsole"]["maxInputPerLine"].Float();
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current->ac.outputLineLength = g["InGameConsole"]["maxOutputPerLine"].Float();
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current->ac.advmapX = g["AdvMap"]["x"].Float();
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current->ac.advmapY = g["AdvMap"]["y"].Float();
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current->ac.advmapW = g["AdvMap"]["width"].Float();
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@ -2,6 +2,7 @@
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#include "CModHandler.h"
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#include "mapObjects/CObjectClassesHandler.h"
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#include "JsonNode.h"
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#include "filesystem/FileStream.h"
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#include "filesystem/Filesystem.h"
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#include "filesystem/AdapterLoaders.h"
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#include "filesystem/CFilesystemLoader.h"
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@ -101,9 +102,9 @@ void CIdentifierStorage::requestIdentifier(std::string scope, std::string type,
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void CIdentifierStorage::requestIdentifier(std::string scope, std::string fullName, const std::function<void(si32)>& callback)
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{
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auto scopeAndFullName = splitString(fullName, ':');
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auto typeAndName = splitString(scopeAndFullName.second, '.');
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auto scopeAndFullName = splitString(fullName, ':');
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auto typeAndName = splitString(scopeAndFullName.second, '.');
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requestIdentifier(ObjectCallback(scope, scopeAndFullName.first, typeAndName.first, typeAndName.second, callback, false));
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}
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@ -331,11 +332,11 @@ bool CContentHandler::ContentTypeHandler::loadMod(std::string modName, bool vali
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{
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ModInfo & modInfo = modData[modName];
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bool result = true;
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auto performValidate = [&,this](JsonNode & data, const std::string & name){
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handler->beforeValidate(data);
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if (validate)
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result &= JsonUtils::validate(data, "vcmi:" + objectName, name);
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result &= JsonUtils::validate(data, "vcmi:" + objectName, name);
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};
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// apply patches
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@ -355,7 +356,7 @@ bool CContentHandler::ContentTypeHandler::loadMod(std::string modName, bool vali
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if (originalData.size() > index)
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{
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JsonUtils::merge(originalData[index], data);
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performValidate(originalData[index],name);
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handler->loadObject(modName, name, originalData[index], index);
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@ -880,6 +881,6 @@ void CModHandler::afterLoad()
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}
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modSettings["core"] = coreMod.saveLocalData();
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std::ofstream file(*CResourceHandler::get()->getResourceName(ResourceID("config/modSettings.json")), std::ofstream::trunc);
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FileStream file(*CResourceHandler::get()->getResourceName(ResourceID("config/modSettings.json")), std::ofstream::out | std::ofstream::trunc);
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file << modSettings;
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}
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@ -4,6 +4,7 @@
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#include "registerTypes/RegisterTypes.h"
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#include "mapping/CMap.h"
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#include "CGameState.h"
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#include "filesystem/FileStream.h"
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#include <boost/asio.hpp>
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@ -282,7 +283,7 @@ void CConnection::enableSmartVectorMemberSerializatoin()
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CSerializer::smartVectorMembersSerialization = true;
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}
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CSaveFile::CSaveFile( const std::string &fname ): serializer(this)
|
||||
CSaveFile::CSaveFile( const boost::filesystem::path &fname ): serializer(this)
|
||||
{
|
||||
registerTypes(serializer);
|
||||
openNextFile(fname);
|
||||
@ -298,12 +299,12 @@ int CSaveFile::write( const void * data, unsigned size )
|
||||
return size;
|
||||
}
|
||||
|
||||
void CSaveFile::openNextFile(const std::string &fname)
|
||||
void CSaveFile::openNextFile(const boost::filesystem::path &fname)
|
||||
{
|
||||
fName = fname;
|
||||
try
|
||||
{
|
||||
sfile = make_unique<std::ofstream>(fname.c_str(), std::ios::binary);
|
||||
sfile = make_unique<FileStream>(fname, std::ios::out | std::ios::binary);
|
||||
sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
|
||||
|
||||
if(!(*sfile))
|
||||
@ -364,7 +365,7 @@ void CLoadFile::openNextFile(const boost::filesystem::path & fname, int minimalV
|
||||
try
|
||||
{
|
||||
fName = fname.string();
|
||||
sfile = make_unique<boost::filesystem::ifstream>(fname, std::ios::binary);
|
||||
sfile = make_unique<FileStream>(fname, std::ios::in | std::ios::binary);
|
||||
sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
|
||||
|
||||
if(!(*sfile))
|
||||
@ -569,7 +570,7 @@ void CSerializer::addStdVecItems(CGameState *gs, LibClasses *lib)
|
||||
smartVectorMembersSerialization = true;
|
||||
}
|
||||
|
||||
CLoadIntegrityValidator::CLoadIntegrityValidator( const std::string &primaryFileName, const std::string &controlFileName, int minimalVersion /*= version*/ )
|
||||
CLoadIntegrityValidator::CLoadIntegrityValidator( const boost::filesystem::path &primaryFileName, const boost::filesystem::path &controlFileName, int minimalVersion /*= version*/ )
|
||||
: serializer(this), foundDesync(false)
|
||||
{
|
||||
registerTypes(serializer);
|
||||
|
@ -39,6 +39,7 @@ class CGameState;
|
||||
class CCreature;
|
||||
class LibClasses;
|
||||
class CHero;
|
||||
class FileStream;
|
||||
struct CPack;
|
||||
extern DLL_LINKAGE LibClasses * VLC;
|
||||
namespace mpl = boost::mpl;
|
||||
@ -1550,14 +1551,14 @@ public:
|
||||
|
||||
COSer serializer;
|
||||
|
||||
std::string fName;
|
||||
std::unique_ptr<std::ofstream> sfile;
|
||||
boost::filesystem::path fName;
|
||||
std::unique_ptr<FileStream> sfile;
|
||||
|
||||
CSaveFile(const std::string &fname); //throws!
|
||||
CSaveFile(const boost::filesystem::path &fname); //throws!
|
||||
~CSaveFile();
|
||||
int write(const void * data, unsigned size) override;
|
||||
|
||||
void openNextFile(const std::string &fname); //throws!
|
||||
void openNextFile(const boost::filesystem::path &fname); //throws!
|
||||
void clear();
|
||||
void reportState(CLogger * out) override;
|
||||
|
||||
@ -1577,8 +1578,8 @@ class DLL_LINKAGE CLoadFile
|
||||
public:
|
||||
CISer serializer;
|
||||
|
||||
std::string fName;
|
||||
std::unique_ptr<boost::filesystem::ifstream> sfile;
|
||||
boost::filesystem::path fName;
|
||||
std::unique_ptr<FileStream> sfile;
|
||||
|
||||
CLoadFile(const boost::filesystem::path & fname, int minimalVersion = version); //throws!
|
||||
~CLoadFile();
|
||||
@ -1606,7 +1607,7 @@ public:
|
||||
std::unique_ptr<CLoadFile> primaryFile, controlFile;
|
||||
bool foundDesync;
|
||||
|
||||
CLoadIntegrityValidator(const std::string &primaryFileName, const std::string &controlFileName, int minimalVersion = version); //throws!
|
||||
CLoadIntegrityValidator(const boost::filesystem::path &primaryFileName, const boost::filesystem::path &controlFileName, int minimalVersion = version); //throws!
|
||||
|
||||
int read( void * data, unsigned size) override; //throws!
|
||||
void checkMagicBytes(const std::string &text);
|
||||
|
@ -27,7 +27,7 @@ std::string CMappedFileLoader::getMountPoint() const
|
||||
return ""; // does not have any meaning with this type of data source
|
||||
}
|
||||
|
||||
boost::optional<std::string> CMappedFileLoader::getResourceName(const ResourceID & resourceName) const
|
||||
boost::optional<boost::filesystem::path> CMappedFileLoader::getResourceName(const ResourceID & resourceName) const
|
||||
{
|
||||
return CResourceHandler::get()->getResourceName(fileList.at(resourceName));
|
||||
}
|
||||
@ -80,11 +80,11 @@ std::string CFilesystemList::getMountPoint() const
|
||||
return "";
|
||||
}
|
||||
|
||||
boost::optional<std::string> CFilesystemList::getResourceName(const ResourceID & resourceName) const
|
||||
boost::optional<boost::filesystem::path> CFilesystemList::getResourceName(const ResourceID & resourceName) const
|
||||
{
|
||||
if (existsResource(resourceName))
|
||||
return getResourcesWithName(resourceName).back()->getResourceName(resourceName);
|
||||
return boost::optional<std::string>();
|
||||
return boost::optional<boost::filesystem::path>();
|
||||
}
|
||||
|
||||
std::unordered_set<ResourceID> CFilesystemList::getFilteredFiles(std::function<bool(const ResourceID &)> filter) const
|
||||
|
@ -41,7 +41,7 @@ public:
|
||||
std::unique_ptr<CInputStream> load(const ResourceID & resourceName) const override;
|
||||
bool existsResource(const ResourceID & resourceName) const override;
|
||||
std::string getMountPoint() const override;
|
||||
boost::optional<std::string> getResourceName(const ResourceID & resourceName) const override;
|
||||
boost::optional<boost::filesystem::path> getResourceName(const ResourceID & resourceName) const override;
|
||||
std::unordered_set<ResourceID> getFilteredFiles(std::function<bool(const ResourceID &)> filter) const override;
|
||||
|
||||
private:
|
||||
@ -59,14 +59,14 @@ class DLL_LINKAGE CFilesystemList : public ISimpleResourceLoader
|
||||
std::set<ISimpleResourceLoader *> writeableLoaders;
|
||||
|
||||
//FIXME: this is only compile fix, should be removed in the end
|
||||
CFilesystemList(CFilesystemList &)
|
||||
{
|
||||
//class is not copyable
|
||||
}
|
||||
CFilesystemList &operator=(CFilesystemList &)
|
||||
{
|
||||
//class is not copyable
|
||||
return *this;
|
||||
CFilesystemList(CFilesystemList &)
|
||||
{
|
||||
//class is not copyable
|
||||
}
|
||||
CFilesystemList &operator=(CFilesystemList &)
|
||||
{
|
||||
//class is not copyable
|
||||
return *this;
|
||||
}
|
||||
|
||||
public:
|
||||
@ -77,7 +77,7 @@ public:
|
||||
std::unique_ptr<CInputStream> load(const ResourceID & resourceName) const override;
|
||||
bool existsResource(const ResourceID & resourceName) const override;
|
||||
std::string getMountPoint() const override;
|
||||
boost::optional<std::string> getResourceName(const ResourceID & resourceName) const override;
|
||||
boost::optional<boost::filesystem::path> getResourceName(const ResourceID & resourceName) const override;
|
||||
std::unordered_set<ResourceID> getFilteredFiles(std::function<bool(const ResourceID &)> filter) const override;
|
||||
bool createResource(std::string filename, bool update = false) override;
|
||||
std::vector<const ISimpleResourceLoader *> getResourcesWithName(const ResourceID & resourceName) const override;
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
#include "CFileInfo.h"
|
||||
#include "CFileInputStream.h"
|
||||
#include "FileStream.h"
|
||||
|
||||
namespace bfs = boost::filesystem;
|
||||
|
||||
@ -32,11 +33,11 @@ std::string CFilesystemLoader::getMountPoint() const
|
||||
return mountPoint;
|
||||
}
|
||||
|
||||
boost::optional<std::string> CFilesystemLoader::getResourceName(const ResourceID & resourceName) const
|
||||
boost::optional<boost::filesystem::path> CFilesystemLoader::getResourceName(const ResourceID & resourceName) const
|
||||
{
|
||||
assert(existsResource(resourceName));
|
||||
|
||||
return (baseDirectory / fileList.at(resourceName)).string();
|
||||
return baseDirectory / fileList.at(resourceName);
|
||||
}
|
||||
|
||||
std::unordered_set<ResourceID> CFilesystemLoader::getFilteredFiles(std::function<bool(const ResourceID &)> filter) const
|
||||
@ -68,8 +69,7 @@ bool CFilesystemLoader::createResource(std::string filename, bool update)
|
||||
|
||||
if (!update)
|
||||
{
|
||||
bfs::ofstream newfile(baseDirectory / filename);
|
||||
if (!newfile.good())
|
||||
if (!FileStream::CreateFile(baseDirectory / filename))
|
||||
return false;
|
||||
}
|
||||
fileList[resID] = filename;
|
||||
|
@ -38,7 +38,7 @@ public:
|
||||
bool existsResource(const ResourceID & resourceName) const override;
|
||||
std::string getMountPoint() const override;
|
||||
bool createResource(std::string filename, bool update = false) override;
|
||||
boost::optional<std::string> getResourceName(const ResourceID & resourceName) const override;
|
||||
boost::optional<boost::filesystem::path> getResourceName(const ResourceID & resourceName) const override;
|
||||
std::unordered_set<ResourceID> getFilteredFiles(std::function<bool(const ResourceID &)> filter) const override;
|
||||
|
||||
private:
|
||||
|
@ -15,10 +15,10 @@
|
||||
*
|
||||
*/
|
||||
|
||||
CZipStream::CZipStream(const std::string & archive, unz_file_pos filepos)
|
||||
CZipStream::CZipStream(const boost::filesystem::path & archive, unz64_file_pos filepos)
|
||||
{
|
||||
file = unzOpen(archive.c_str());
|
||||
unzGoToFilePos(file, &filepos);
|
||||
file = unzOpen2_64(archive.c_str(), FileStream::GetMinizipFilefunc());
|
||||
unzGoToFilePos64(file, &filepos);
|
||||
unzOpenCurrentFile(file);
|
||||
}
|
||||
|
||||
@ -35,19 +35,19 @@ si64 CZipStream::readMore(ui8 * data, si64 size)
|
||||
|
||||
si64 CZipStream::getSize()
|
||||
{
|
||||
unz_file_info info;
|
||||
unzGetCurrentFileInfo (file, &info, nullptr, 0, nullptr, 0, nullptr, 0);
|
||||
unz_file_info64 info;
|
||||
unzGetCurrentFileInfo64 (file, &info, nullptr, 0, nullptr, 0, nullptr, 0);
|
||||
return info.uncompressed_size;
|
||||
}
|
||||
|
||||
ui32 CZipStream::calculateCRC32()
|
||||
{
|
||||
unz_file_info info;
|
||||
unzGetCurrentFileInfo (file, &info, nullptr, 0, nullptr, 0, nullptr, 0);
|
||||
unz_file_info64 info;
|
||||
unzGetCurrentFileInfo64 (file, &info, nullptr, 0, nullptr, 0, nullptr, 0);
|
||||
return info.crc;
|
||||
}
|
||||
|
||||
CZipLoader::CZipLoader(const std::string & mountPoint, const std::string & archive):
|
||||
CZipLoader::CZipLoader(const std::string & mountPoint, const boost::filesystem::path & archive):
|
||||
archiveName(archive),
|
||||
mountPoint(mountPoint),
|
||||
files(listFiles(mountPoint, archive))
|
||||
@ -55,27 +55,27 @@ CZipLoader::CZipLoader(const std::string & mountPoint, const std::string & archi
|
||||
logGlobal->traceStream() << "Zip archive loaded, " << files.size() << " files found";
|
||||
}
|
||||
|
||||
std::unordered_map<ResourceID, unz_file_pos> CZipLoader::listFiles(const std::string & mountPoint, const std::string & archive)
|
||||
std::unordered_map<ResourceID, unz64_file_pos> CZipLoader::listFiles(const std::string & mountPoint, const boost::filesystem::path & archive)
|
||||
{
|
||||
std::unordered_map<ResourceID, unz_file_pos> ret;
|
||||
std::unordered_map<ResourceID, unz64_file_pos> ret;
|
||||
|
||||
unzFile file = unzOpen(archive.c_str());
|
||||
unzFile file = unzOpen2_64(archive.c_str(), FileStream::GetMinizipFilefunc());
|
||||
|
||||
if (unzGoToFirstFile(file) == UNZ_OK)
|
||||
{
|
||||
do
|
||||
{
|
||||
unz_file_info info;
|
||||
unz_file_info64 info;
|
||||
std::vector<char> filename;
|
||||
// Fill unz_file_info structure with current file info
|
||||
unzGetCurrentFileInfo (file, &info, nullptr, 0, nullptr, 0, nullptr, 0);
|
||||
unzGetCurrentFileInfo64 (file, &info, nullptr, 0, nullptr, 0, nullptr, 0);
|
||||
|
||||
filename.resize(info.size_filename);
|
||||
// Get name of current file. Contrary to docs "info" parameter can't be null
|
||||
unzGetCurrentFileInfo (file, &info, filename.data(), filename.size(), nullptr, 0, nullptr, 0);
|
||||
unzGetCurrentFileInfo64 (file, &info, filename.data(), filename.size(), nullptr, 0, nullptr, 0);
|
||||
|
||||
std::string filenameString(filename.data(), filename.size());
|
||||
unzGetFilePos(file, &ret[ResourceID(mountPoint + filenameString)]);
|
||||
unzGetFilePos64(file, &ret[ResourceID(mountPoint + filenameString)]);
|
||||
}
|
||||
while (unzGoToNextFile(file) == UNZ_OK);
|
||||
}
|
||||
|
@ -32,7 +32,7 @@ public:
|
||||
* @param archive path to archive to open
|
||||
* @param filepos position of file to open
|
||||
*/
|
||||
CZipStream(const std::string & archive, unz_file_pos filepos);
|
||||
CZipStream(const boost::filesystem::path & archive, unz64_file_pos filepos);
|
||||
~CZipStream();
|
||||
|
||||
si64 getSize() override;
|
||||
@ -44,14 +44,14 @@ protected:
|
||||
|
||||
class DLL_LINKAGE CZipLoader : public ISimpleResourceLoader
|
||||
{
|
||||
std::string archiveName;
|
||||
boost::filesystem::path archiveName;
|
||||
std::string mountPoint;
|
||||
|
||||
std::unordered_map<ResourceID, unz_file_pos> files;
|
||||
std::unordered_map<ResourceID, unz64_file_pos> files;
|
||||
|
||||
std::unordered_map<ResourceID, unz_file_pos> listFiles(const std::string & mountPoint, const std::string &archive);
|
||||
std::unordered_map<ResourceID, unz64_file_pos> listFiles(const std::string & mountPoint, const boost::filesystem::path &archive);
|
||||
public:
|
||||
CZipLoader(const std::string & mountPoint, const std::string & archive);
|
||||
CZipLoader(const std::string & mountPoint, const boost::filesystem::path & archive);
|
||||
|
||||
/// Interface implementation
|
||||
/// @see ISimpleResourceLoader
|
||||
|
@ -1,5 +1,4 @@
|
||||
#include "StdInc.h"
|
||||
#define INC_FROM_FILESTREAM_CPP
|
||||
#include "FileStream.h"
|
||||
#include "../minizip/unzip.h"
|
||||
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include <boost/iostreams/categories.hpp>
|
||||
#include <boost/iostreams/stream.hpp>
|
||||
|
||||
class FileBuf
|
||||
class DLL_LINKAGE FileBuf
|
||||
{
|
||||
public:
|
||||
typedef char char_type;
|
||||
@ -29,8 +29,6 @@ typedef zlib_filefunc64_def_s zlib_filefunc64_def;
|
||||
|
||||
#ifdef VCMI_DLL
|
||||
extern template class DLL_LINKAGE boost::iostreams::stream<FileBuf>;
|
||||
#else
|
||||
template class DLL_LINKAGE boost::iostreams::stream<FileBuf>;
|
||||
#endif
|
||||
|
||||
class DLL_LINKAGE FileStream : public boost::iostreams::stream<FileBuf>
|
||||
|
@ -48,9 +48,9 @@ public:
|
||||
*
|
||||
* @return path or empty optional if file can't be accessed independently (e.g. file in archive)
|
||||
*/
|
||||
virtual boost::optional<std::string> getResourceName(const ResourceID & resourceName) const
|
||||
virtual boost::optional<boost::filesystem::path> getResourceName(const ResourceID & resourceName) const
|
||||
{
|
||||
return boost::optional<std::string>();
|
||||
return boost::optional<boost::filesystem::path>();
|
||||
}
|
||||
|
||||
/**
|
||||
|
Loading…
Reference in New Issue
Block a user