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- Made sure that stack artifacts will not spawn when they are turned off
- Description for "Spell-like attack"
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@@ -776,13 +776,20 @@ void CArtHandler::clearHlpLists()
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relics.clear();
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}
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bool CArtHandler::legalArtifact(int id)
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{
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return (artifacts[id]->possibleSlots[ArtBearer::HERO].size() ||
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artifacts[id]->possibleSlots[ArtBearer::COMMANDER].size() && VLC->modh->modules.COMMANDERS) ||
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(artifacts[id]->possibleSlots[ArtBearer::CREATURE].size() && VLC->modh->modules.STACK_ARTIFACT);
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}
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void CArtHandler::initAllowedArtifactsList(const std::vector<ui8> &allowed)
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{
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allowedArtifacts.clear();
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clearHlpLists();
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for (int i=0; i<144; ++i) //yes, 144
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{
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if (allowed[i])
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if (allowed[i] && legalArtifact(i))
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allowedArtifacts.push_back(artifacts[i]);
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}
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if (VLC->modh->modules.COMMANDERS) //allow all commander artifacts for testing
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@@ -798,8 +805,7 @@ void CArtHandler::initAllowedArtifactsList(const std::vector<ui8> &allowed)
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allowedArtifacts.push_back(artifacts[i]);
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else //check if active modules allow artifact to be every used
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{
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if ((artifacts[i]->possibleSlots[ArtBearer::COMMANDER].size() && VLC->modh->modules.COMMANDERS) ||
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(artifacts[i]->possibleSlots[ArtBearer::CREATURE].size() && VLC->modh->modules.STACK_ARTIFACT))
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if (legalArtifact(i))
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allowedArtifacts.push_back(artifacts[i]);
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//keep im mind that artifact can be worn by more than one type of bearer
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}
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