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Just a bit of black magic

This commit is contained in:
AlexVinS 2015-10-25 03:29:16 +03:00
parent 0f9de1c560
commit cfb5853689

View File

@ -331,9 +331,6 @@ struct SetAvailableHeroes : public CPackForClient //113
for (int i = 0; i < GameConstants::AVAILABLE_HEROES_PER_PLAYER; i++)
army[i].clear();
}
~SetAvailableHeroes()
{
}
void applyCl(CClient *cl);
DLL_LINKAGE void applyGs(CGameState *gs);