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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

Merge branch 'develop' into cheats

This commit is contained in:
Laserlicht
2025-06-19 19:05:31 +02:00
committed by GitHub
268 changed files with 28591 additions and 16648 deletions

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@@ -25,7 +25,6 @@ namespace GameConstants
constexpr int CREATURES_PER_TOWN = 8; //without upgrades
constexpr int SPELL_LEVELS = 5;
constexpr int SPELL_SCHOOL_LEVELS = 4;
constexpr int DEFAULT_SCHOOLS = 4;
constexpr int CRE_LEVELS = 10; // number of creature experience levels
constexpr int HERO_GOLD_COST = 2500;
@@ -53,6 +52,8 @@ namespace GameConstants
constexpr int TOURNAMENT_RULES_DD_MAP_TILES_THRESHOLD = 144*144*2; //map tiles count threshold for 2 dimension door casts with tournament rules
constexpr int KINGDOM_WINDOW_HEROES_SLOTS = 4;
constexpr int INFO_WINDOW_ARTIFACTS_MAX_ITEMS = 14;
constexpr int FULL_MAP_RANGE = std::numeric_limits<int>::max();
}
VCMI_LIB_NAMESPACE_END