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renamed keyDown -> keyPressed
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@@ -225,7 +225,7 @@ public:
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CTextInput(const Rect & Pos, std::shared_ptr<IImage> srf);
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void clickLeft(tribool down, bool previousState) override;
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void keyDown(const SDL_Keycode & key) override;
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void keyPressed(const SDL_Keycode & key) override;
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bool captureThisKey(const SDL_Keycode & key) override;
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