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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00

renamed keyDown -> keyPressed

This commit is contained in:
Ivan Savenko 2023-02-02 18:42:44 +02:00
parent b1821d4442
commit cfcaf5cbb6
23 changed files with 25 additions and 25 deletions

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@ -739,7 +739,7 @@ void CAdvMapInt::keyReleased(const SDL_Keycode &key)
}
}
void CAdvMapInt::keyDown(const SDL_Keycode & key)
void CAdvMapInt::keyPressed(const SDL_Keycode & key)
{
if (mode == EAdvMapMode::WORLD_VIEW)
return;

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@ -160,7 +160,7 @@ public:
void centerOn(const CGObjectInstance *obj, bool fade = false);
int3 verifyPos(int3 ver);
void handleRightClick(std::string text, tribool down);
void keyDown(const SDL_Keycode & key) override;
void keyPressed(const SDL_Keycode & key) override;
void keyReleased(const SDL_Keycode & key) override;
void mouseMoved (const Point & cursorPosition) override;
bool isActive();

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@ -91,7 +91,7 @@ void CInGameConsole::print(const std::string &txt)
}
}
void CInGameConsole::keyDown (const SDL_Keycode & key)
void CInGameConsole::keyPressed (const SDL_Keycode & key)
{
if(!captureAllKeys && key != SDLK_TAB) return; //because user is not entering any text

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@ -26,7 +26,7 @@ public:
std::string enteredText;
void show(SDL_Surface * to) override;
void print(const std::string &txt);
void keyDown(const SDL_Keycode & key) override;
void keyPressed(const SDL_Keycode & key) override;
void textInputed(const SDL_TextInputEvent & event) override;
void textEdited(const SDL_TextEditingEvent & event) override;

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@ -164,7 +164,7 @@ void BattleWindow::deactivate()
LOCPLINT->cingconsole->deactivate();
}
void BattleWindow::keyDown(const SDL_Keycode & key)
void BattleWindow::keyPressed(const SDL_Keycode & key)
{
if(key == SDLK_q)
{

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@ -79,7 +79,7 @@ public:
void activate() override;
void deactivate() override;
void keyDown(const SDL_Keycode & key) override;
void keyPressed(const SDL_Keycode & key) override;
void clickRight(tribool down, bool previousState) override;
void show(SDL_Surface *to) override;
void showAll(SDL_Surface *to) override;

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@ -415,7 +415,7 @@ void CGuiHandler::handleCurrentEvent( SDL_Event & current )
if(vstd::contains(keyinterested,*i) && (!keysCaptured || (*i)->captureThisKey(key.keysym.sym)))
{
if (key.state == SDL_PRESSED)
(**i).keyDown(key.keysym.sym);
(**i).keyPressed(key.keysym.sym);
if (key.state == SDL_RELEASED)
(**i).keyReleased(key.keysym.sym);
}

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@ -342,7 +342,7 @@ CKeyShortcut::CKeyShortcut(std::set<int> Keys)
:assignedKeys(Keys)
{}
void CKeyShortcut::keyDown(const SDL_Keycode & key)
void CKeyShortcut::keyPressed(const SDL_Keycode & key)
{
if(vstd::contains(assignedKeys,key)
|| vstd::contains(assignedKeys, CGuiHandler::numToDigit(key)))

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@ -119,7 +119,7 @@ public:
//keyboard handling
bool captureAllKeys; //if true, only this object should get info about pressed keys
virtual void keyDown(const SDL_Keycode & key){}
virtual void keyPressed(const SDL_Keycode & key){}
virtual void keyReleased(const SDL_Keycode & key){}
virtual bool captureThisKey(const SDL_Keycode & key); //allows refining captureAllKeys against specific events (eg. don't capture ENTER)
@ -203,7 +203,7 @@ public:
CKeyShortcut();
CKeyShortcut(int key);
CKeyShortcut(std::set<int> Keys);
void keyDown(const SDL_Keycode & key) override;
void keyPressed(const SDL_Keycode & key) override;
void keyReleased(const SDL_Keycode & key) override;
};

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@ -318,7 +318,7 @@ CChatBox::CChatBox(const Rect & rect)
chatHistory->label->color = Colors::GREEN;
}
void CChatBox::keyDown(const SDL_Keycode & key)
void CChatBox::keyPressed(const SDL_Keycode & key)
{
if(key == SDLK_RETURN && inputBox->getText().size())
{
@ -326,7 +326,7 @@ void CChatBox::keyDown(const SDL_Keycode & key)
inputBox->setText("");
}
else
inputBox->keyDown(key);
inputBox->keyPressed(key);
}
void CChatBox::addNewMessage(const std::string & text)

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@ -120,7 +120,7 @@ public:
CChatBox(const Rect & rect);
void keyDown(const SDL_Keycode & key) override;
void keyPressed(const SDL_Keycode & key) override;
void addNewMessage(const std::string & text);
};

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@ -278,7 +278,7 @@ void SelectionTab::clickLeft(tribool down, bool previousState)
}
}
void SelectionTab::keyDown(const SDL_Keycode & key)
void SelectionTab::keyPressed(const SDL_Keycode & key)
{
int moveBy = 0;
switch(key)

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@ -66,7 +66,7 @@ public:
void toggleMode();
void clickLeft(tribool down, bool previousState) override;
void keyDown(const SDL_Keycode & key) override;
void keyPressed(const SDL_Keycode & key) override;
void onDoubleClick() override;

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@ -778,7 +778,7 @@ void CSlider::wheelScrolled(bool down, bool in)
moveTo(value + 3 * (down ? +scrollStep : -scrollStep));
}
void CSlider::keyDown(const SDL_Keycode & key)
void CSlider::keyPressed(const SDL_Keycode & key)
{
int moveDest = value;
switch(key)

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@ -270,7 +270,7 @@ public:
void addCallback(std::function<void(int)> callback);
void keyDown(const SDL_Keycode & key) override;
void keyPressed(const SDL_Keycode & key) override;
void wheelScrolled(bool down, bool in) override;
void clickLeft(tribool down, bool previousState) override;
void mouseMoved (const Point & cursorPosition) override;

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@ -549,7 +549,7 @@ void CTextInput::clickLeft(tribool down, bool previousState)
giveFocus();
}
void CTextInput::keyDown(const SDL_Keycode & key)
void CTextInput::keyPressed(const SDL_Keycode & key)
{
if(!focus)
return;

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@ -225,7 +225,7 @@ public:
CTextInput(const Rect & Pos, std::shared_ptr<IImage> srf);
void clickLeft(tribool down, bool previousState) override;
void keyDown(const SDL_Keycode & key) override;
void keyPressed(const SDL_Keycode & key) override;
bool captureThisKey(const SDL_Keycode & key) override;

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@ -1255,7 +1255,7 @@ void CCastleInterface::recreateIcons()
creainfo.push_back(std::make_shared<CCreaInfo>(Point(14+55*(int)i, 507), town, (int)i+4));
}
void CCastleInterface::keyDown(const SDL_Keycode & key)
void CCastleInterface::keyPressed(const SDL_Keycode & key)
{
switch(key)
{

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@ -245,7 +245,7 @@ public:
void castleTeleport(int where);
void townChange();
void keyDown(const SDL_Keycode & key) override;
void keyPressed(const SDL_Keycode & key) override;
void close();
void addBuilding(BuildingID bid);

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@ -420,7 +420,7 @@ void CSpellWindow::turnPageRight()
CCS->videoh->openAndPlayVideo("PGTRNRGH.SMK", pos.x+13, pos.y+15);
}
void CSpellWindow::keyDown(const SDL_Keycode & key)
void CSpellWindow::keyPressed(const SDL_Keycode & key)
{
if(key == SDLK_ESCAPE || key == SDLK_RETURN)
{

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@ -112,7 +112,7 @@ public:
void selectSchool(int school); //schools: 0 - air magic, 1 - fire magic, 2 - water magic, 3 - earth magic, 4 - all schools
int pagesWithinCurrentTab();
void keyDown(const SDL_Keycode & key) override;
void keyPressed(const SDL_Keycode & key) override;
void show(SDL_Surface * to) override;
};

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@ -2170,7 +2170,7 @@ void CObjectListWindow::changeSelection(size_t which)
selected = which;
}
void CObjectListWindow::keyDown (const SDL_Keycode & key)
void CObjectListWindow::keyPressed (const SDL_Keycode & key)
{
int sel = static_cast<int>(selected);

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@ -195,7 +195,7 @@ public:
std::shared_ptr<CIntObject> genItem(size_t index);
void elementSelected();//call callback and close this window
void changeSelection(size_t which);
void keyDown(const SDL_Keycode & key) override;
void keyPressed(const SDL_Keycode & key) override;
};
class CSystemOptionsWindow : public CWindowObject