1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-06-15 00:05:02 +02:00

Fix scripting build

This commit is contained in:
Ivan Savenko
2024-10-07 13:25:39 +00:00
parent c0f5c7c0ea
commit d0606d2dc9
4 changed files with 14 additions and 14 deletions

View File

@ -157,18 +157,18 @@ TEST_F(LuaSpellEffectAPITest, DISABLED_ApplyMoveUnit)
BattleStackMoved expected;
BattleStackMoved actual;
auto checkMove = [&](BattleStackMoved * pack)
auto checkMove = [&](BattleStackMoved & pack)
{
EXPECT_EQ(pack->stack, 42);
EXPECT_EQ(pack->teleporting, true);
EXPECT_EQ(pack->distance, 0);
EXPECT_EQ(pack.stack, 42);
EXPECT_EQ(pack.teleporting, true);
EXPECT_EQ(pack.distance, 0);
std::vector<BattleHex> toMove(1, hex2);
EXPECT_EQ(pack->tilesToMove, toMove);
EXPECT_EQ(pack.tilesToMove, toMove);
};
EXPECT_CALL(serverMock, apply(Matcher<BattleStackMoved *>(_))).WillOnce(Invoke(checkMove));
EXPECT_CALL(serverMock, apply(Matcher<BattleStackMoved &>(_))).WillOnce(Invoke(checkMove));
context->callGlobal(&serverMock, "apply", params);
}