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Partially implemented #481
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@@ -712,7 +712,6 @@ void CPlayerInterface::battleStacksRemoved(const BattleStacksRemoved & bsr)
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for(auto & elem : bsr.stackIDs) //for each removed stack
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{
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battleInt->stackRemoved(elem);
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//battleInt->stackRemoved(LOCPLINT->cb->battleGetStackByID(*it));
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}
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}
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