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First implementation of fuzzy logic in VisitTile goal.

This commit is contained in:
DjWarmonger
2013-12-20 09:43:12 +00:00
parent 983c0496d0
commit d085f8eee8
7 changed files with 352 additions and 93 deletions

View File

@@ -227,8 +227,8 @@ struct DLL_LINKAGE CGPathNode
EAccessibility accessible;
ui8 land;
ui8 turns;
ui32 moveRemains;
ui8 turns; //how many turns we have to wait before reachng the tile - 0 means current turn
ui32 moveRemains; //remaining tiles after hero reaches the tile
CGPathNode * theNodeBefore;
int3 coord; //coordinates