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subclasses for market composition
This commit is contained in:
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commit
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@ -11,7 +11,6 @@
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#include "StdInc.h"
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#include "CAltar.h"
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#include "../widgets/CAltar.h"
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#include "../gui/CGuiHandler.h"
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#include "../gui/CursorHandler.h"
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#include "../widgets/Buttons.h"
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@ -28,32 +27,8 @@
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/mapObjects/CGMarket.h"
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CAltar::CAltar(const IMarket * market, const CGHeroInstance * hero)
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: CTradeBase(market, hero)
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{
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OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
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// Experience needed to reach next level
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texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[475], Rect(15, 415, 125, 50), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
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// Total experience on the Altar
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texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[476], Rect(15, 495, 125, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
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deal = std::make_shared<CButton>(Point(269, 520), AnimationPath::builtin("ALTSACR.DEF"), CGI->generaltexth->zelp[585], std::bind(&CAltar::makeDeal, this));
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expToLevel = std::make_shared<CLabel>(75, 477, FONT_SMALL, ETextAlignment::CENTER);
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expForHero = std::make_shared<CLabel>(75, 545, FONT_SMALL, ETextAlignment::CENTER);
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}
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void CAltar::deselect()
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{
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if(hLeft)
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hLeft->selection->selectSlot(false);
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if(hRight)
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hRight->selection->selectSlot(false);
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hLeft = hRight = nullptr;
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deal->block(true);
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}
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CAltarArtifacts::CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
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: CAltar(market, hero)
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: CTradeBase(market, hero)
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{
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OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
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@ -63,7 +38,7 @@ CAltarArtifacts::CAltarArtifacts(const IMarket * market, const CGHeroInstance *
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selectedArt = std::make_shared<CArtPlace>(Point(280, 442));
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sacrificeAllButton = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTFILL.DEF"),
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CGI->generaltexth->zelp[571], std::bind(&CAltar::sacrificeAll, this));
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CGI->generaltexth->zelp[571], std::bind(&CExpAltar::sacrificeAll, this));
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sacrificeAllButton->block(hero->artifactsInBackpack.empty() && hero->artifactsWorn.empty());
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sacrificeBackpackButton = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("ALTEMBK.DEF"),
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@ -235,7 +210,7 @@ void CAltarArtifacts::onSlotClickPressed(std::shared_ptr<CTradeableItem> altarSl
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}
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CAltarCreatures::CAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
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: CAltar(market, hero)
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: CTradeBase(market, hero)
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{
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OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
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@ -246,46 +221,27 @@ CAltarCreatures::CAltarCreatures(const IMarket * market, const CGHeroInstance *
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lSubtitle = std::make_shared<CLabel>(180, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
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rSubtitle = std::make_shared<CLabel>(426, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
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unitsSlider = std::make_shared<CSlider>(Point(231, 481), 137, std::bind(&CAltarCreatures::onUnitsSliderMoved, this, _1), 0, 0, 0, Orientation::HORIZONTAL);
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maxUnits = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("IRCBTNS.DEF"), CGI->generaltexth->zelp[578], std::bind(&CSlider::scrollToMax, unitsSlider));
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offerSlider = std::make_shared<CSlider>(Point(231, 481), 137, std::bind(&CAltarCreatures::onOfferSliderMoved, this, _1), 0, 0, 0, Orientation::HORIZONTAL);
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maxUnits = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("IRCBTNS.DEF"), CGI->generaltexth->zelp[578], std::bind(&CSlider::scrollToMax, offerSlider));
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unitsOnAltar.resize(GameConstants::ARMY_SIZE, 0);
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expPerUnit.resize(GameConstants::ARMY_SIZE, 0);
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sacrificeAllButton = std::make_shared<CButton>(
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Point(393, 520), AnimationPath::builtin("ALTARMY.DEF"), CGI->generaltexth->zelp[579], std::bind(&CAltar::sacrificeAll, this));
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Point(393, 520), AnimationPath::builtin("ALTARMY.DEF"), CGI->generaltexth->zelp[579], std::bind(&CExpAltar::sacrificeAll, this));
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// Creating slots for hero creatures
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SCreaturesPanel::slotsData slots;
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for(auto slotId = SlotID(0); slotId.num < GameConstants::ARMY_SIZE; slotId++)
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{
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if(const auto & creature = hero->getCreature(slotId))
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slots.emplace_back(std::make_tuple(creature->getId(), slotId, hero->getStackCount(slotId)));
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}
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leftTradePanel = std::make_shared<SCreaturesPanel>([this](std::shared_ptr<CTradeableItem> altarSlot) -> void
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{
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onSlotClickPressed(altarSlot, rightTradePanel, hLeft, hRight);
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}, slots);
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// Hero creatures panel
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assert(leftTradePanel);
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leftTradePanel->moveBy(Point(45, 110));
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leftTradePanel->updateSlotsCallback = [this]() -> void
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{
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for(auto & heroSlot : leftTradePanel->slots)
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heroSlot->subtitle = std::to_string(this->hero->getStackCount(SlotID(heroSlot->serial)));
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};
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leftTradePanel->updateSlotsCallback = std::bind(&CCreaturesSelling::updateSubtitle, this);
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// Creating slots for creatures on altar
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for(auto & slot : slots)
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std::get<2>(slot) = 0;
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// Altar creatures panel
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rightTradePanel = std::make_shared<SCreaturesPanel>([this](std::shared_ptr<CTradeableItem> altarSlot) -> void
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{
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onSlotClickPressed(altarSlot, leftTradePanel, hRight, hLeft);
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}, slots);
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onSlotClickPressed(altarSlot, hRight);
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}, leftTradePanel->slots);
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rightTradePanel->moveBy(Point(334, 110));
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leftTradePanel->deleteSlotsCheck = rightTradePanel->deleteSlotsCheck = [this](std::shared_ptr<CTradeableItem> & slot) -> bool
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{
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return this->hero->getStackCount(SlotID(slot->serial)) == 0 ? true : false;
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};
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leftTradePanel->deleteSlotsCheck = rightTradePanel->deleteSlotsCheck = std::bind(&CCreaturesSelling::slotDeletingCheck, this, _1);
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readExpValues();
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calcExpAltarForHero();
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deselect();
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@ -326,17 +282,17 @@ void CAltarCreatures::updateControls()
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if(lastSlot.has_value() && lastSlot.value() == SlotID(hLeft->serial))
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sliderAmount--;
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}
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unitsSlider->setAmount(sliderAmount);
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unitsSlider->block(!unitsSlider->getAmount());
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offerSlider->setAmount(sliderAmount);
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offerSlider->block(!offerSlider->getAmount());
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if(hLeft)
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unitsSlider->scrollTo(unitsOnAltar[hLeft->serial]);
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maxUnits->block(unitsSlider->getAmount() == 0);
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offerSlider->scrollTo(unitsOnAltar[hLeft->serial]);
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maxUnits->block(offerSlider->getAmount() == 0);
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}
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void CAltarCreatures::updateSubtitlesForSelected()
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{
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if(hLeft)
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lSubtitle->setText(std::to_string(unitsSlider->getValue()));
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lSubtitle->setText(std::to_string(offerSlider->getValue()));
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else
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lSubtitle->setText("");
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if(hRight)
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@ -356,8 +312,8 @@ void CAltarCreatures::updateSlots()
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void CAltarCreatures::deselect()
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{
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CAltar::deselect();
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unitsSlider->block(true);
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CTradeBase::deselect();
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offerSlider->block(true);
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maxUnits->block(true);
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updateSubtitlesForSelected();
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}
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@ -376,7 +332,7 @@ TExpType CAltarCreatures::calcExpAltarForHero()
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void CAltarCreatures::makeDeal()
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{
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deselect();
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unitsSlider->scrollTo(0);
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offerSlider->scrollTo(0);
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expForHero->setText(std::to_string(0));
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std::vector<TradeItemSell> ids;
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@ -420,7 +376,7 @@ void CAltarCreatures::sacrificeAll()
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unitsOnAltar[lastSlot.value().num]--;
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if(hRight)
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unitsSlider->scrollTo(unitsOnAltar[hRight->serial]);
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offerSlider->scrollTo(unitsOnAltar[hRight->serial]);
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for(auto altarSlot : rightTradePanel->slots)
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updateAltarSlot(altarSlot);
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updateSubtitlesForSelected();
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@ -436,7 +392,7 @@ void CAltarCreatures::updateAltarSlot(std::shared_ptr<CTradeableItem> slot)
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boost::str(boost::format(CGI->generaltexth->allTexts[122]) % std::to_string(hero->calculateXp(units * expPerUnit[slot->serial]))) : "";
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}
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void CAltarCreatures::onUnitsSliderMoved(int newVal)
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void CAltarCreatures::onOfferSliderMoved(int newVal)
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{
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if(hLeft)
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unitsOnAltar[hLeft->serial] = newVal;
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@ -447,30 +403,29 @@ void CAltarCreatures::onUnitsSliderMoved(int newVal)
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updateSubtitlesForSelected();
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}
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void CAltarCreatures::onSlotClickPressed(std::shared_ptr<CTradeableItem> altarSlot, std::shared_ptr<STradePanel> & oppositePanel,
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std::shared_ptr<CTradeableItem> & hCurSide, std::shared_ptr<CTradeableItem> & hOppSide)
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void CAltarCreatures::onSlotClickPressed(std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSide)
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{
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std::shared_ptr<CTradeableItem> oppositeSlot;
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for(const auto & slot : oppositePanel->slots)
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if(slot->serial == altarSlot->serial)
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if(hCurSide == newSlot)
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return;
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auto * oppositeSlot = &hLeft;
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auto oppositePanel = leftTradePanel;
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CTradeBase::onSlotClickPressed(newSlot, hCurSide);
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if(hCurSide == hLeft)
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{
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oppositeSlot = slot;
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oppositeSlot = &hRight;
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oppositePanel = rightTradePanel;
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}
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std::shared_ptr<CTradeableItem> oppositeNewSlot;
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for(const auto & slot : oppositePanel->slots)
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if(slot->serial == newSlot->serial)
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{
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oppositeNewSlot = slot;
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break;
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}
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if(hCurSide)
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hCurSide->selection->selectSlot(false);
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if(hOppSide)
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hOppSide->selection->selectSlot(false);
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if(hCurSide != altarSlot && oppositeSlot)
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{
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hCurSide = altarSlot;
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hOppSide = oppositeSlot;
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assert(oppositeNewSlot);
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CTradeBase::onSlotClickPressed(oppositeNewSlot, *oppositeSlot);
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updateControls();
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updateSubtitlesForSelected();
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redraw();
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}
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hCurSide->selection->selectSlot(true);
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hOppSide->selection->selectSlot(true);
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redraw();
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}
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@ -12,23 +12,7 @@
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#include "../widgets/CArtifactsOfHeroAltar.h"
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#include "../widgets/CTradeBase.h"
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class CSlider;
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class CAltar : public CTradeBase, public CIntObject
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{
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public:
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std::shared_ptr<CLabel> expToLevel;
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std::shared_ptr<CLabel> expForHero;
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std::shared_ptr<CButton> sacrificeAllButton;
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CAltar(const IMarket * market, const CGHeroInstance * hero);
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virtual ~CAltar() = default;
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virtual void sacrificeAll() = 0;
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virtual void deselect();
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virtual TExpType calcExpAltarForHero() = 0;
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};
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class CAltarArtifacts : public CAltar
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class CAltarArtifacts : public CExpAltar
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{
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public:
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CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero);
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@ -62,7 +46,7 @@ private:
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void onSlotClickPressed(std::shared_ptr<CTradeableItem> altarSlot);
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};
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class CAltarCreatures : public CAltar
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class CAltarCreatures : public CExpAltar, public CCreaturesSelling
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{
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public:
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CAltarCreatures(const IMarket * market, const CGHeroInstance * hero);
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@ -75,7 +59,6 @@ public:
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private:
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std::shared_ptr<CButton> maxUnits;
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std::shared_ptr<CSlider> unitsSlider;
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std::vector<int> unitsOnAltar;
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std::vector<int> expPerUnit;
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std::shared_ptr<CLabel> lSubtitle, rSubtitle;
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@ -83,7 +66,6 @@ private:
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void readExpValues();
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void updateControls();
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void updateSubtitlesForSelected();
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void onUnitsSliderMoved(int newVal);
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void onSlotClickPressed(std::shared_ptr<CTradeableItem> altarSlot, std::shared_ptr<STradePanel> & oppositePanel,
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std::shared_ptr<CTradeableItem> & hCurSide, std::shared_ptr<CTradeableItem> & hOppSide);
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void onOfferSliderMoved(int newVal);
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void onSlotClickPressed(std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSide) override;
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};
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@ -13,6 +13,7 @@
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#include "../gui/CGuiHandler.h"
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#include "../render/Canvas.h"
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#include "../widgets/Buttons.h"
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#include "../widgets/TextControls.h"
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#include "../windows/InfoWindows.h"
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@ -367,8 +368,25 @@ SCreaturesPanel::SCreaturesPanel(CTradeableItem::ClickPressedFunctor clickPresse
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slot->clickPressedCallback = clickPressedCallback;
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if(creaturesNum != 0)
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slot->subtitle = std::to_string(std::get<2>(slotData));
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slot->pos.w = 58; slots.back()->pos.h = 64;
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slot->selection = std::make_unique<SelectableSlot>(Rect(slotsPos[slotId.num], slots.back()->pos.dimensions()), Point(1, 1), selectionWidth);
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slot->pos.w = 58; slot->pos.h = 64;
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slot->selection = std::make_unique<SelectableSlot>(Rect(slotsPos[slotId.num], slot->pos.dimensions()), Point(1, 1), selectionWidth);
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}
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}
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SCreaturesPanel::SCreaturesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback,
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std::vector<std::shared_ptr<CTradeableItem>> & stsSlots, bool emptySlots)
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{
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assert(slots.size() <= GameConstants::ARMY_SIZE);
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OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
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for(const auto & srcSlot : stsSlots)
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{
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auto slot = slots.emplace_back(std::make_shared<CTradeableItem>(slotsPos[srcSlot->serial],
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emptySlots ? EType::CREATURE_PLACEHOLDER : EType::CREATURE, srcSlot->id, true, srcSlot->serial));
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slot->clickPressedCallback = clickPressedCallback;
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slot->subtitle = emptySlots ? "" : srcSlot->subtitle;
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slot->pos.w = srcSlot->pos.w; slot->pos.h = srcSlot->pos.h;
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slot->selection = std::make_unique<SelectableSlot>(Rect(slotsPos[slot->serial], slot->pos.dimensions()), Point(1, 1), selectionWidth);
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}
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}
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@ -376,6 +394,8 @@ CTradeBase::CTradeBase(const IMarket * market, const CGHeroInstance * hero)
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: market(market)
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, hero(hero)
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{
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deal = std::make_shared<CButton>(Point(), AnimationPath::builtin("ALTSACR.DEF"),
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CGI->generaltexth->zelp[585], std::bind(&CTradeBase::makeDeal, this));
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}
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void CTradeBase::removeItems(const std::set<std::shared_ptr<CTradeableItem>> & toRemove)
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@ -398,3 +418,63 @@ void CTradeBase::getEmptySlots(std::set<std::shared_ptr<CTradeableItem>> & toRem
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if(!hero->getStackCount(SlotID(item->serial)))
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toRemove.insert(item);
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}
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void CTradeBase::deselect()
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{
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if(hLeft)
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hLeft->selection->selectSlot(false);
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if(hRight)
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hRight->selection->selectSlot(false);
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hLeft = hRight = nullptr;
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deal->block(true);
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}
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void CTradeBase::onSlotClickPressed(std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSlot)
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{
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if(newSlot == hCurSlot)
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return;
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if(hCurSlot)
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hCurSlot->selection->selectSlot(false);
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hCurSlot = newSlot;
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newSlot->selection->selectSlot(true);
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}
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CExpAltar::CExpAltar()
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{
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OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
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// Experience needed to reach next level
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texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[475], Rect(15, 415, 125, 50), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
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// Total experience on the Altar
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texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[476], Rect(15, 495, 125, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
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deal->moveBy(dealButtonPos);
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expToLevel = std::make_shared<CLabel>(75, 477, FONT_SMALL, ETextAlignment::CENTER);
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expForHero = std::make_shared<CLabel>(75, 545, FONT_SMALL, ETextAlignment::CENTER);
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}
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CCreaturesSelling::CCreaturesSelling()
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{
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assert(hero);
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SCreaturesPanel::slotsData slots;
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for(auto slotId = SlotID(0); slotId.num < GameConstants::ARMY_SIZE; slotId++)
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{
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if(const auto & creature = hero->getCreature(slotId))
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slots.emplace_back(std::make_tuple(creature->getId(), slotId, hero->getStackCount(slotId)));
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}
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leftTradePanel = std::make_shared<SCreaturesPanel>([this](std::shared_ptr<CTradeableItem> altarSlot) -> void
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{
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onSlotClickPressed(altarSlot, hLeft);
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}, slots);
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}
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bool CCreaturesSelling::slotDeletingCheck(std::shared_ptr<CTradeableItem> & slot)
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{
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return hero->getStackCount(SlotID(slot->serial)) == 0 ? true : false;
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}
|
||||
|
||||
void CCreaturesSelling::updateSubtitle()
|
||||
{
|
||||
for(auto & heroSlot : leftTradePanel->slots)
|
||||
heroSlot->subtitle = std::to_string(this->hero->getStackCount(SlotID(heroSlot->serial)));
|
||||
}
|
||||
|
@ -24,6 +24,7 @@ VCMI_LIB_NAMESPACE_END
|
||||
|
||||
class CButton;
|
||||
class CTextBox;
|
||||
class CSlider;
|
||||
|
||||
enum EType
|
||||
{
|
||||
@ -137,6 +138,8 @@ struct SCreaturesPanel : public STradePanel
|
||||
Point(83, 196)
|
||||
};
|
||||
SCreaturesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, slotsData & initialSlots);
|
||||
SCreaturesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback,
|
||||
std::vector<std::shared_ptr<CTradeableItem>> & stsSlots, bool emptySlots = true);
|
||||
};
|
||||
|
||||
class CTradeBase
|
||||
@ -153,15 +156,40 @@ public:
|
||||
std::shared_ptr<CTradeableItem> hLeft;
|
||||
std::shared_ptr<CTradeableItem> hRight;
|
||||
std::shared_ptr<CButton> deal;
|
||||
std::shared_ptr<CSlider> offerSlider;
|
||||
|
||||
CTradeBase(const IMarket * market, const CGHeroInstance * hero);
|
||||
void removeItems(const std::set<std::shared_ptr<CTradeableItem>> & toRemove);
|
||||
void removeItem(std::shared_ptr<CTradeableItem> item);
|
||||
void getEmptySlots(std::set<std::shared_ptr<CTradeableItem>> & toRemove);
|
||||
virtual void makeDeal() = 0;
|
||||
virtual void deselect();
|
||||
virtual void onSlotClickPressed(std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSlot);
|
||||
|
||||
protected:
|
||||
std::vector<std::shared_ptr<CLabel>> labels;
|
||||
std::vector<std::shared_ptr<CButton>> buttons;
|
||||
std::vector<std::shared_ptr<CTextBox>> texts;
|
||||
};
|
||||
|
||||
// Market subclasses
|
||||
class CExpAltar : virtual public CTradeBase, virtual public CIntObject
|
||||
{
|
||||
public:
|
||||
std::shared_ptr<CLabel> expToLevel;
|
||||
std::shared_ptr<CLabel> expForHero;
|
||||
std::shared_ptr<CButton> sacrificeAllButton;
|
||||
const Point dealButtonPos = Point(269, 520);
|
||||
|
||||
CExpAltar();
|
||||
virtual void sacrificeAll() = 0;
|
||||
virtual TExpType calcExpAltarForHero() = 0;
|
||||
};
|
||||
|
||||
class CCreaturesSelling : virtual public CTradeBase, virtual public CIntObject
|
||||
{
|
||||
public:
|
||||
CCreaturesSelling();
|
||||
bool slotDeletingCheck(std::shared_ptr<CTradeableItem> & slot);
|
||||
void updateSubtitle();
|
||||
};
|
||||
|
@ -28,7 +28,7 @@ public:
|
||||
|
||||
private:
|
||||
const CGHeroInstance * hero;
|
||||
std::shared_ptr<CAltar> altar;
|
||||
std::shared_ptr<CExpAltar> altar;
|
||||
std::shared_ptr<CButton> changeModeButton;
|
||||
std::shared_ptr<CButton> quitButton;
|
||||
std::function<void()> windowClosedCallback;
|
||||
|
@ -100,14 +100,7 @@ void CTradeWindow::initItems(bool Left)
|
||||
|
||||
auto clickPressedTradePanel = [this](std::shared_ptr<CTradeableItem> newSlot, bool left)
|
||||
{
|
||||
auto * selectedSlot = &hRight;
|
||||
if(left)
|
||||
selectedSlot = &hLeft;
|
||||
|
||||
if(*selectedSlot)
|
||||
(*selectedSlot)->selection->selectSlot(false);
|
||||
*selectedSlot = newSlot;
|
||||
newSlot->selection->selectSlot(true);
|
||||
CTradeBase::onSlotClickPressed(newSlot, left ? hLeft : hRight);
|
||||
selectionChanged(left);
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user