1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

add battle animation

This commit is contained in:
Laserlicht
2025-06-20 01:51:10 +02:00
parent 43844e2371
commit d0d3b96fa9
7 changed files with 40 additions and 0 deletions

View File

@@ -36,6 +36,7 @@ public:
bool tileAnimated(const int3 & coordinates) const override;
bool isActiveHero(const CGObjectInstance* obj) const override;
bool isMonsterAttacked(const CGObjectInstance * obj) const override;
const TerrainTile & getMapTile(const int3 & coordinates) const override;
const MapObjectsList & getObjects(const int3 & coordinates) const override;