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mirror of https://github.com/vcmi/vcmi.git synced 2025-06-23 00:28:08 +02:00

Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.

Commented out giving starting artifact - new artifact randomization make it crashing. Please fix it.

New control - CTextBox - for multi-line text with optional slider. Used it for map description and info windows. Related changes. Fixes #22 and #96.
This commit is contained in:
Michał W. Urbańczyk
2010-07-06 02:10:26 +00:00
parent e4fcfd7044
commit d0ff61807d
22 changed files with 568 additions and 390 deletions

View File

@ -113,33 +113,30 @@ SDL_Surface * CMessage::drawBox1(int w, int h, int playerColor) //draws box for
/* The map file contains long texts, with or without line breaks. This
* method takes such a text and breaks it into into several lines. */
std::vector<std::string> * CMessage::breakText(std::string text, size_t maxLineSize,
bool userBreak, bool ifor)
std::vector<std::string> CMessage::breakText( std::string text, size_t maxLineSize/*=30*/, const boost::function<int(char)> &charMetric /*= 0*/, bool allowLeadingWhitespace /*= false*/ )
{
std::vector<std::string> * ret = new std::vector<std::string>();
std::vector<std::string> ret;
boost::algorithm::trim_if(text,boost::algorithm::is_any_of(" "));
boost::algorithm::trim_right_if(text,boost::algorithm::is_any_of(" "));
while (text.length())
{
unsigned int lineLength = 0; //in characters or given char metric
unsigned int z = 0; //our position in text
bool opened = false;//if we have an unclosed brace in current line
bool lineManuallyBroken = false;
unsigned int z = 0;
unsigned int braces = 0;
bool opened = false;
while(z < text.length() && (text[z] != 0x0a) && (z < maxLineSize+braces))
while(z < text.length() && text[z] != 0x0a && lineLength < maxLineSize)
{
/* We don't count braces in string length. */
if (text[z] == '{')
{
opened=true;
braces++;
}
else if (text[z]=='}')
{
opened=false;
braces++;
}
else if(charMetric)
lineLength += charMetric(text[z]);
else
lineLength++;
z++;
}
@ -152,10 +149,13 @@ std::vector<std::string> * CMessage::breakText(std::string text, size_t maxLineS
int pos = z-1;
// Do not break an ellipsis, backtrack until whitespace.
if (text[pos] == '.' && text[z] == '.') {
if (text[pos] == '.' && text[z] == '.')
{
while (pos != 0 && text[pos] != ' ')
pos--;
} else {
}
else
{
/* TODO: boost should have a nice method to do that. */
while(pos > 0 &&
text[pos] != ' ' &&
@ -172,17 +172,17 @@ std::vector<std::string> * CMessage::breakText(std::string text, size_t maxLineS
if(z) //non-blank line
{
ret->push_back(text.substr(0, z));
ret.push_back(text.substr(0, z));
if (opened)
/* Close the brace for the current line. */
ret->back() += '}';
ret.back() += '}';
text.erase(0, z);
}
else if(text[z] == 0x0a) //blank line
{
ret->push_back(""); //add empty string, no extra actions needed
ret.push_back(""); //add empty string, no extra actions needed
}
if (text.length() && text[0] == 0x0a)
@ -193,9 +193,12 @@ std::vector<std::string> * CMessage::breakText(std::string text, size_t maxLineS
/* Remove LF */
text.erase(0, 1);
lineManuallyBroken = true;
}
boost::algorithm::trim_left_if(text,boost::algorithm::is_any_of(" "));
if(!allowLeadingWhitespace || !lineManuallyBroken)
boost::algorithm::trim_left_if(text,boost::algorithm::is_any_of(" "));
if (opened)
{
@ -206,12 +209,18 @@ std::vector<std::string> * CMessage::breakText(std::string text, size_t maxLineS
}
/* Trim whitespaces of every line. */
for (size_t i=0; i<ret->size(); i++)
boost::algorithm::trim((*ret)[i]);
if(!allowLeadingWhitespace)
for (size_t i=0; i<ret.size(); i++)
boost::algorithm::trim(ret[i]);
return ret;
}
std::vector<std::string> CMessage::breakText( std::string text, size_t maxLineWidth, EFonts font )
{
return breakText(text, maxLineWidth, boost::bind(&Font::getCharWidth, graphics->fonts[font], _1), true);
}
std::pair<int,int> CMessage::getMaxSizes(std::vector<std::vector<SDL_Surface*> > * txtg, int fontHeight)
{
std::pair<int,int> ret;
@ -328,13 +337,14 @@ CSimpleWindow * CMessage::genWindow(std::string text, int player, bool centerOnM
{
CSimpleWindow * ret = new CSimpleWindow();
int fontHeight;
std::vector<std::string> * brtext = breakText(text,32,true,true);
std::vector<std::vector<SDL_Surface*> > * txtg = drawText(brtext, fontHeight);
std::vector<std::string> brtext = breakText(text,32);
std::vector<std::vector<SDL_Surface*> > * txtg = drawText(&brtext, fontHeight);
std::pair<int,int> txts = getMaxSizes(txtg, fontHeight);
ret->bitmap = drawBox1(txts.first+Lmar+Rmar,txts.second+Tmar+Bmar,player);
ret->pos.h = ret->bitmap->h;
ret->pos.w = ret->bitmap->w;
if (centerOnMouse) {
if (centerOnMouse)
{
ret->pos.x = GH.current->motion.x - ret->pos.w/2;
ret->pos.y = GH.current->motion.y - ret->pos.h/2;
// Put the window back on screen if necessary
@ -342,14 +352,15 @@ CSimpleWindow * CMessage::genWindow(std::string text, int player, bool centerOnM
amax(ret->pos.y, 0);
amin(ret->pos.x, conf.cc.resx - ret->pos.w);
amin(ret->pos.y, conf.cc.resy - ret->pos.h);
} else {
}
else
{
// Center on screen
ret->pos.x = screen->w/2 - (ret->pos.w/2);
ret->pos.y = screen->h/2 - (ret->pos.h/2);
}
int curh = ret->bitmap->h/2 - (fontHeight*txtg->size())/2;
blitTextOnSur(txtg,fontHeight,curh,ret->bitmap);
delete brtext;
delete txtg;
return ret;
}
@ -357,8 +368,8 @@ SDL_Surface * CMessage::drawBoxTextBitmapSub( int player, std::string text, SDL_
{
int curh;
int fontHeight;
std::vector<std::string> * tekst = breakText(text,charperline);
std::vector<std::vector<SDL_Surface*> > * txtg = drawText(tekst, fontHeight);
std::vector<std::string> tekst = breakText(text,charperline);
std::vector<std::vector<SDL_Surface*> > * txtg = drawText(&tekst, fontHeight);
std::pair<int,int> txts = getMaxSizes(txtg, fontHeight), boxs;
boxs.first = std::max(txts.first,bitmap->w) // text/bitmap max width
+ 50; //side margins
@ -376,7 +387,6 @@ SDL_Surface * CMessage::drawBoxTextBitmapSub( int player, std::string text, SDL_
blitAt(bitmap,(ret->w/2)-(bitmap->w/2),curh,ret);
curh += bitmap->h + 5;
CSDL_Ext::printAtMiddle(sub,ret->w/2,curh+10,FONT_SMALL,zwykly,ret);
delete tekst;
delete txtg;
return ret;
}
@ -384,32 +394,31 @@ SDL_Surface * CMessage::drawBoxTextBitmapSub( int player, std::string text, SDL_
void CMessage::drawIWindow(CInfoWindow * ret, std::string text, int player, int charperline)
{
SDL_Surface * _or = NULL;
int fontHeight;
// Try to compute a reasonable number of characters per line
if (!charperline)
{
if (text.size() < 30 && ret->buttons.size() < 2)
charperline = 30;
else if (text.size() < 200)
charperline = 40;
else if (text.size() < 750)
charperline = 50;
else
charperline = 75; //TODO: add scrollbar for very long texts
}
const Font &f = *graphics->fonts[FONT_MEDIUM];
int fontHeight = f.height;
if(dynamic_cast<CSelWindow*>(ret)) //it's selection window, so we'll blit "or" between components
_or = FNT_RenderText(FONT_MEDIUM,CGI->generaltexth->allTexts[4],zwykly);
std::vector<std::string> * brtext = breakText(text, charperline, true, true); //text
std::vector<std::vector<SDL_Surface*> > * txtg = drawText(brtext, fontHeight);
std::pair<int,int> txts = getMaxSizes(txtg, fontHeight);
const int sizes[][2] = {{400, 100}, {500, 150}, {600, 200}};
for(int i = 0;
i < ARRAY_COUNT(sizes)
&& sizes[i][0] < conf.cc.resx - 150
&& sizes[i][1] < conf.cc.resy - 150
&& ret->text->slider;
i++)
{
ret->text->setBounds(sizes[i][0], sizes[i][1]);
}
if(ret->text->slider)
ret->text->slider->changeUsedEvents(CIntObject::WHEEL | CIntObject::KEYBOARD, true);
std::pair<int,int> winSize(ret->text->pos.w, ret->text->pos.h); //start with text size
ComponentsToBlit comps(ret->components,500,_or);
if (ret->components.size())
txts.second += 30 + comps.h; //space to first component
winSize.second += 30 + comps.h; //space to first component
int bw = 0;
if (ret->buttons.size())
@ -418,35 +427,32 @@ void CMessage::drawIWindow(CInfoWindow * ret, std::string text, int player, int
bw = 20*(ret->buttons.size()-1); // space between all buttons
for(size_t i=0; i<ret->buttons.size(); i++) //and add buttons width
bw+=ret->buttons[i]->imgs[0][0]->w;
txts.second += 20 + //before button
winSize.second += 20 + //before button
ok->ourImages[0].bitmap->h; //button
}
// Clip window size
amax(txts.second, 50);
amax(txts.first, 80);
amax(txts.first, comps.w);
amax(txts.first, bw);
amax(winSize.second, 50);
amax(winSize.first, 80);
amax(winSize.first, comps.w);
amax(winSize.first, bw);
amin(txts.first, conf.cc.resx - 150);
amin(winSize.first, conf.cc.resx - 150);
ret->bitmap = drawBox1 (txts.first + 2*SIDE_MARGIN, txts.second + 2*SIDE_MARGIN, player);
ret->bitmap = drawBox1 (winSize.first + 2*SIDE_MARGIN, winSize.second + 2*SIDE_MARGIN, player);
ret->pos.h=ret->bitmap->h;
ret->pos.w=ret->bitmap->w;
ret->pos.x=screen->w/2-(ret->pos.w/2);
ret->pos.y=screen->h/2-(ret->pos.h/2);
if (txts.second > conf.cc.resy - 150)
{
amin(txts.second, conf.cc.resy - 150);
ret->slider = new CSlider(ret->pos.x + ret->pos.w - SIDE_MARGIN, ret->pos.y + SIDE_MARGIN,
ret->pos.h - 2*SIDE_MARGIN, boost::bind (&CInfoWindow::sliderMoved, ret, _1), brtext->size(), brtext->size(), brtext->size()-1, false, 0);
//ret->bitmap->w -= ret->slider->pos.w; //crop text so that slider has more place for itself
}
else
ret->slider = NULL;
ret->center();
int curh = SIDE_MARGIN;
blitTextOnSur (txtg, fontHeight, curh, ret->bitmap);
int xOffset = (ret->pos.w - ret->text->pos.w)/2;
ret->text->moveBy(Point(xOffset, SIDE_MARGIN));
//blitTextOnSur (txtg, fontHeight, curh, ret->bitmap);
curh += ret->text->pos.h;
if (ret->components.size())
{
@ -471,76 +477,11 @@ void CMessage::drawIWindow(CInfoWindow * ret, std::string text, int player, int
ret->components[i]->pos.x += ret->pos.x;
ret->components[i]->pos.y += ret->pos.y;
}
delete brtext;
delete txtg;
if(_or)
SDL_FreeSurface(_or);
}
SDL_Surface * CMessage::genMessage
(std::string title, std::string text, EWindowType type, std::vector<CDefHandler*> *addPics, void * cb)
{
//max x 320 okolo 30 znakow
std::vector<std::string> * tekst;
if (text.length() < 30) //does not need breaking
{
tekst = new std::vector<std::string>();
tekst->push_back(text);
}
else tekst = breakText(text);
int ww, hh; //dimensions of box
if (319>30+13*text.length())
ww = 30+13*text.length();
else ww = 319;
if (title.length())
hh=110+(21*tekst->size());
else hh=60+(21*tekst->size());
if (type==yesOrNO) //make place for buttons
{
if (ww<200) ww=200;
hh+=70;
}
SDL_Surface * ret = drawBox1(ww,hh,0);
//prepare title text
if (title.length())
{
SDL_Surface * titleText = FNT_RenderText(FONT_BIG,title,tytulowy);
//draw title
SDL_Rect tytul = genRect(titleText->h,titleText->w,((ret->w/2)-(titleText->w/2)),37);
SDL_BlitSurface(titleText,NULL,ret,&tytul);
SDL_FreeSurface(titleText);
}
//draw text
for (size_t i=0; i<tekst->size(); i++)
{
int by = 37+i*21;
if (title.length()) by+=40;
SDL_Surface * tresc = FNT_RenderText(FONT_BIG,(*tekst)[i],zwykly);
SDL_Rect trescRect = genRect(tresc->h,tresc->w,((ret->w/2)-(tresc->w/2)),by);
SDL_BlitSurface(tresc,NULL,ret,&trescRect);
SDL_FreeSurface(tresc);
}
if (type==yesOrNO) // add buttons
{
int by = 77+tekst->size()*21;
if (title.length()) by+=40;
int hwo = (*addPics)[0]->ourImages[0].bitmap->w, hwc=(*addPics)[0]->ourImages[0].bitmap->w;
//ok
SDL_Rect trescRect = genRect((*addPics)[0]->ourImages[0].bitmap->h,hwo,((ret->w/2)-hwo-10),by);
SDL_BlitSurface((*addPics)[0]->ourImages[0].bitmap,NULL,ret,&trescRect);
reinterpret_cast<std::vector<SDL_Rect>*>(cb)->push_back(trescRect);
//cancel
trescRect = genRect((*addPics)[1]->ourImages[0].bitmap->h,hwc,((ret->w/2)+10),by);
SDL_BlitSurface((*addPics)[1]->ourImages[0].bitmap,NULL,ret,&trescRect);
reinterpret_cast<std::vector<SDL_Rect>*>(cb)->push_back(trescRect);
}
delete tekst;
return ret;
}
void CMessage::drawBorder(int playerColor, SDL_Surface * ret, int w, int h, int x, int y)
{
//obwodka I-szego rzedu pozioma //border of 1st series, horizontal
@ -582,9 +523,8 @@ ComponentResolved::ComponentResolved( SComponent *Comp )
{
comp = Comp;
img = comp->getImg();
std::vector<std::string> * brtext = CMessage::breakText(comp->subtitle,13,true,true); //text
txt = CMessage::drawText(brtext,txtFontHeight,FONT_MEDIUM);
delete brtext;
std::vector<std::string> brtext = CMessage::breakText(comp->subtitle,13); //text
txt = CMessage::drawText(&brtext,txtFontHeight,FONT_MEDIUM);
//calculate dimensions
std::pair<int,int> textSize = CMessage::getMaxSizes(txt, txtFontHeight);