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using deque for hero's backpack storage
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@@ -25,7 +25,7 @@ CArtifactsOfHeroAltar::CArtifactsOfHeroAltar(const Point & position)
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std::bind(&CArtifactsOfHeroBase::clickPrassedArtPlace, this, _1, _2),
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std::bind(&CArtifactsOfHeroBase::showPopupArtPlace, this, _1, _2),
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position,
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std::bind(&CArtifactsOfHeroAltar::scrollBackpack, this, _1));
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std::bind(&CArtifactsOfHeroBase::scrollBackpack, this, _1));
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// The backpack is in the altar window above and to the right
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for(auto & slot : backpack)
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