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				synced 2025-10-31 00:07:39 +02:00 
			
		
		
		
	Cleaned some logs.
This commit is contained in:
		| @@ -1796,7 +1796,6 @@ void CGameState::initTowns() | ||||
| 				} | ||||
| 		} | ||||
| 		//init spells | ||||
| 		logGlobal->debugStream() << "\t\tTown init spells"; | ||||
| 		vti->spells.resize(GameConstants::SPELL_LEVELS); | ||||
|  | ||||
| 		for(ui32 z=0; z<vti->obligatorySpells.size();z++) | ||||
| @@ -1805,7 +1804,6 @@ void CGameState::initTowns() | ||||
| 			vti->spells[s->level-1].push_back(s->id); | ||||
| 			vti->possibleSpells -= s->id; | ||||
| 		} | ||||
| 		logGlobal->debugStream() << "\t\tTown init spells2"; | ||||
| 		while(vti->possibleSpells.size()) | ||||
| 		{ | ||||
| 			ui32 total=0; | ||||
| @@ -1837,7 +1835,6 @@ void CGameState::initTowns() | ||||
| 		vti->possibleSpells.clear(); | ||||
| 		if(vti->getOwner() != PlayerColor::NEUTRAL) | ||||
| 			getPlayer(vti->getOwner())->towns.push_back(vti); | ||||
|         logGlobal->debugStream() << "\t\tTown init spells3"; | ||||
|  | ||||
| 	} | ||||
| } | ||||
|   | ||||
| @@ -510,7 +510,7 @@ void CRmgTemplateZone::fractalize(CMapGenerator* gen) | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	logGlobal->infoStream() << boost::format ("Zone %d subdivided fractally") %id; | ||||
| 	//logGlobal->infoStream() << boost::format ("Zone %d subdivided fractally") %id; | ||||
| } | ||||
|  | ||||
| bool CRmgTemplateZone::crunchPath (CMapGenerator* gen, const int3 &src, const int3 &dst, TRmgTemplateZoneId zone, std::set<int3>* clearedTiles) | ||||
| @@ -1053,7 +1053,6 @@ void CRmgTemplateZone::initTownType (CMapGenerator* gen) | ||||
| 				townType = *RandomGeneratorUtil::nextItem(townTypes, gen->rand); | ||||
| 			else | ||||
| 				townType = *RandomGeneratorUtil::nextItem(getDefaultTownTypes(), gen->rand); //it is possible to have zone with no towns allowed | ||||
| 			logGlobal->infoStream() << "Skipping this zone cause no player"; | ||||
| 		} | ||||
| 	} | ||||
| 	else //no player | ||||
| @@ -1170,18 +1169,16 @@ bool CRmgTemplateZone::placeMines (CMapGenerator* gen) | ||||
|  | ||||
| bool CRmgTemplateZone::createRequiredObjects(CMapGenerator* gen) | ||||
| { | ||||
| 	logGlobal->infoStream() << "Creating required objects"; | ||||
| 	logGlobal->traceStream() << "Creating required objects"; | ||||
| 	for(const auto &obj : requiredObjects) | ||||
| 	{ | ||||
| 		int3 pos; | ||||
| 		logGlobal->traceStream() << "Looking for place"; | ||||
| 		if ( ! findPlaceForObject(gen, obj.first, 3, pos))		 | ||||
| 		{ | ||||
| 			logGlobal->errorStream() << boost::format("Failed to fill zone %d due to lack of space") %id; | ||||
| 			//TODO CLEANUP! | ||||
| 			return false; | ||||
| 		} | ||||
| 		logGlobal->traceStream() << "Place found"; | ||||
|  | ||||
| 		placeObject (gen, obj.first, pos); | ||||
| 		guardObject (gen, obj.first, obj.second, (obj.first->ID == Obj::MONOLITH_TWO_WAY), true); | ||||
| @@ -1252,7 +1249,7 @@ void CRmgTemplateZone::createObstacles(CMapGenerator* gen) | ||||
| 				freeTiles++; | ||||
| 			} | ||||
| 		} | ||||
| 		logGlobal->infoStream() << boost::format("Set %d tiles to BLOCKED and %d tiles to FREE") % blockedTiles % freeTiles; | ||||
| 		logGlobal->traceStream() << boost::format("Set %d tiles to BLOCKED and %d tiles to FREE") % blockedTiles % freeTiles; | ||||
| 	} | ||||
|  | ||||
| 	#define MAKE_COOL_UNDERGROUND_TUNNELS false | ||||
|   | ||||
| @@ -232,7 +232,7 @@ void CZonePlacer::placeZones(const CMapGenOptions * mapGenOptions, CRandomGenera | ||||
| 	for (auto zone : zones) //finalize zone positions | ||||
| 	{ | ||||
| 		zone.second->setPos(cords(zone.second->getCenter())); | ||||
| 		logGlobal->infoStream() << boost::format ("Placed zone %d at relative position %s and coordinates %s") % zone.first % zone.second->getCenter() % zone.second->getPos(); | ||||
| 		logGlobal->traceStream() << boost::format ("Placed zone %d at relative position %s and coordinates %s") % zone.first % zone.second->getCenter() % zone.second->getPos(); | ||||
| 	} | ||||
| } | ||||
|  | ||||
|   | ||||
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