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https://github.com/vcmi/vcmi.git
synced 2025-03-25 21:38:59 +02:00
Fortify CLabel interface to prevent unchecked access
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parent
87ba221415
commit
d29c9d6445
@ -66,10 +66,10 @@ void CSavingScreen::changeSelection(std::shared_ptr<CMapInfo> to)
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void CSavingScreen::saveGame()
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{
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if(!(tabSel && tabSel->inputName && tabSel->inputName->text.size()))
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if(!(tabSel && tabSel->inputName && tabSel->inputName->getText().size()))
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return;
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std::string path = "Saves/" + tabSel->inputName->text;
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std::string path = "Saves/" + tabSel->inputName->getText();
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auto overWrite = [this, path]() -> void
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{
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@ -82,7 +82,7 @@ void CSavingScreen::saveGame()
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if(CResourceHandler::get("local")->existsResource(ResourceID(path, EResType::CLIENT_SAVEGAME)))
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{
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std::string hlp = CGI->generaltexth->allTexts[493]; //%s exists. Overwrite?
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boost::algorithm::replace_first(hlp, "%s", tabSel->inputName->text);
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boost::algorithm::replace_first(hlp, "%s", tabSel->inputName->getText());
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LOCPLINT->showYesNoDialog(hlp, overWrite, nullptr);
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}
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else
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@ -321,9 +321,9 @@ CChatBox::CChatBox(const Rect & rect)
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void CChatBox::keyPressed(const SDL_KeyboardEvent & key)
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{
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if(key.keysym.sym == SDLK_RETURN && key.state == SDL_PRESSED && inputBox->text.size())
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if(key.keysym.sym == SDLK_RETURN && key.state == SDL_PRESSED && inputBox->getText().size())
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{
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CSH->sendMessage(inputBox->text);
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CSH->sendMessage(inputBox->getText());
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inputBox->setText("");
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}
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else
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@ -333,7 +333,7 @@ void CChatBox::keyPressed(const SDL_KeyboardEvent & key)
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void CChatBox::addNewMessage(const std::string & text)
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{
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CCS->soundh->playSound("CHAT");
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chatHistory->setText(chatHistory->label->text + text + "\n");
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chatHistory->setText(chatHistory->label->getText() + text + "\n");
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if(chatHistory->slider)
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chatHistory->slider->moveToMax();
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}
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@ -438,7 +438,7 @@ void CMultiPlayers::onChange(std::string newText)
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size_t namesCount = 0;
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for(auto & elem : inputNames)
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if(!elem->text.empty())
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if(!elem->getText().empty())
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namesCount++;
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}
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@ -447,8 +447,8 @@ void CMultiPlayers::enterSelectionScreen()
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std::vector<std::string> names;
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for(auto name : inputNames)
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{
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if(name->text.length())
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names.push_back(name->text);
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if(name->getText().length())
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names.push_back(name->getText());
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}
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Settings name = settings.write["general"]["playerName"];
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@ -494,7 +494,7 @@ void CSimpleJoinScreen::connectToServer()
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buttonOk->block(true);
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CSDL_Ext::stopTextInput();
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boost::thread(&CSimpleJoinScreen::connectThread, this, inputAddress->text, boost::lexical_cast<ui16>(inputPort->text));
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boost::thread(&CSimpleJoinScreen::connectThread, this, inputAddress->getText(), boost::lexical_cast<ui16>(inputPort->getText()));
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}
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void CSimpleJoinScreen::leaveScreen()
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@ -512,7 +512,7 @@ void CSimpleJoinScreen::leaveScreen()
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void CSimpleJoinScreen::onChange(const std::string & newText)
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{
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buttonOk->block(inputAddress->text.empty() || inputPort->text.empty());
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buttonOk->block(inputAddress->getText().empty() || inputPort->getText().empty());
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}
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void CSimpleJoinScreen::connectThread(const std::string addr, const ui16 port)
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@ -1126,6 +1126,9 @@ void CInGameConsole::textEdited(const SDL_TextEditingEvent & event)
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void CInGameConsole::startEnteringText()
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{
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if (captureAllKeys)
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return;
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assert(GH.statusbar);
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captureAllKeys = true;
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enteredText = "_";
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@ -41,11 +41,11 @@ protected:
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virtual std::string visibleText();
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std::shared_ptr<CPicture> background;
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public:
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std::string text;
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bool autoRedraw; //whether control will redraw itself on setTxt
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public:
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std::string getText();
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virtual void setAutoRedraw(bool option);
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virtual void setText(const std::string & Txt);
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@ -124,6 +124,14 @@ class CGStatusBar : public CLabel, public std::enable_shared_from_this<CGStatusB
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CGStatusBar(std::shared_ptr<CPicture> background_, EFonts Font = FONT_SMALL, ETextAlignment Align = ETextAlignment::CENTER, const SDL_Color & Color = Colors::WHITE);
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CGStatusBar(int x, int y, std::string name, int maxw = -1);
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//make CLabel API private
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using CLabel::getText;
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using CLabel::setAutoRedraw;
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using CLabel::setText;
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using CLabel::setColor;
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using CLabel::getWidth;
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protected:
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Point getBorderSize() override;
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@ -978,6 +978,7 @@ void CAdvMapInt::deactivate()
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}
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minimap.deactivate();
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terrain.deactivate();
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statusbar->deactivate();
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}
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}
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@ -1667,13 +1668,13 @@ void CAdvMapInt::tileHovered(const int3 &mapPos)
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objRelations = LOCPLINT->cb->getPlayerRelations(LOCPLINT->playerID, objAtTile->tempOwner);
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std::string text = curHero() ? objAtTile->getHoverText(curHero()) : objAtTile->getHoverText(LOCPLINT->playerID);
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boost::replace_all(text,"\n"," ");
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statusbar->setText(text);
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statusbar->write(text);
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}
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else
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{
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std::string hlp;
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CGI->mh->getTerrainDescr(mapPos, hlp, false);
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statusbar->setText(hlp);
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statusbar->write(hlp);
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}
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if(spellBeingCasted)
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@ -1019,7 +1019,7 @@ void CCreaInfo::update()
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else
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value = boost::lexical_cast<std::string>(town->creatureGrowth(level));
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if(value != label->text)
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if(value != label->getText())
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label->setText(value);
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}
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}
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@ -799,7 +799,7 @@ void CTownItem::updateGarrisons()
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void CTownItem::update()
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{
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std::string incomeVal = boost::lexical_cast<std::string>(town->dailyIncome()[Res::GOLD]);
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if (incomeVal != income->text)
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if (incomeVal != income->getText())
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income->setText(incomeVal);
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heroes->update();
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@ -66,7 +66,7 @@ void CSpellWindow::InteractiveArea::clickRight(tribool down, bool previousState)
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void CSpellWindow::InteractiveArea::hover(bool on)
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{
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if(on)
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owner->statusBar->setText(hoverText);
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owner->statusBar->write(hoverText);
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else
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owner->statusBar->clear();
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}
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@ -513,7 +513,7 @@ CSpellWindow::SpellArea::SpellArea(SDL_Rect pos, CSpellWindow * owner)
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cost = std::make_shared<CLabel>(39, 94, FONT_TINY, ETextAlignment::CENTER);
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for(auto l : {name, level, cost})
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l->autoRedraw = false;
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l->setAutoRedraw(false);
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}
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CSpellWindow::SpellArea::~SpellArea() = default;
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@ -609,7 +609,7 @@ void CSpellWindow::SpellArea::hover(bool on)
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if(mySpell)
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{
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if(on)
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owner->statusBar->setText(boost::to_string(boost::format("%s (%s)") % mySpell->name % CGI->generaltexth->allTexts[171+mySpell->level]));
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owner->statusBar->write(boost::to_string(boost::format("%s (%s)") % mySpell->name % CGI->generaltexth->allTexts[171+mySpell->level]));
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else
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owner->statusBar->clear();
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}
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@ -579,7 +579,7 @@ void CSystemOptionsWindow::selectGameRes()
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#endif
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auto resolutionStr = resolutionToString(resolution.first, resolution.second);
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if(gameResLabel->text == resolutionStr)
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if(gameResLabel->getText() == resolutionStr)
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currentResolutionIndex = i;
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items.push_back(std::move(resolutionStr));
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++i;
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