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All creature-related texts go through translator
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@@ -145,7 +145,7 @@ std::string CBonusTypeHandler::bonusToString(const std::shared_ptr<Bonus> & bonu
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else if(name == "subtype.creature")
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{
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const CreatureID cre(bonus->subtype);
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return cre.toCreature()->namePl;
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return cre.toCreature()->getNamePluralTranslated();
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}
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else if(name == "subtype.spell")
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{
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