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For 0.91 release.
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@ -34,7 +34,7 @@
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#include "CObjectHandler.h" //for CArmedInstance
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#include "Mapping/CCampaignHandler.h" //for CCampaignState
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const ui32 version = 733;
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const ui32 version = 734;
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const TSlot COMMANDER_SLOT_PLACEHOLDER = -2;
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class CConnection;
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@ -12,7 +12,7 @@
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namespace GameConstants
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{
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const std::string VCMI_VERSION = "VCMI 0.90c";
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const std::string VCMI_VERSION = "VCMI 0.91";
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/*
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* DATA_DIR contains the game data (Data/, MP3/, ...).
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