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AI will now respect current value of "Use spells in autocombat" setting
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@@ -145,7 +145,7 @@ void CBattleAI::activeStack(const BattleID & battleID, const CStack * stack )
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result = evaluator.selectStackAction(stack);
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result = evaluator.selectStackAction(stack);
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if(!skipCastUntilNextBattle && evaluator.canCastSpell())
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if(autobattlePreferences.enableSpellsUsage && !skipCastUntilNextBattle && evaluator.canCastSpell())
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{
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{
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auto spelCasted = evaluator.attemptCastingSpell(stack);
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auto spelCasted = evaluator.attemptCastingSpell(stack);
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@@ -69,7 +69,6 @@
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[
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[
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{
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{
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"name": "enableAutocombatSpellsCheckbox",
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"name": "enableAutocombatSpellsCheckbox",
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"help": "vcmi.battleOptions.enableAutocombatSpells",
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"callback": "enableAutocombatSpellsChanged"
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"callback": "enableAutocombatSpellsChanged"
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}
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}
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]
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]
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