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Fix misplaced width/height in UI
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87eab92290
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@ -504,13 +504,13 @@ void CTradeWindow::getPositionsFor(std::vector<Rect> &poss, bool Left, EType typ
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const std::vector<Rect> tmp =
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const std::vector<Rect> tmp =
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{
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{
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Rect(Point(x + 0 * dx, y + 0 * dx), Point(h, w) ),
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Rect(Point(x + 0 * dx, y + 0 * dx), Point(w, h) ),
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Rect(Point(x + 1 * dx, y + 0 * dx), Point(h, w) ),
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Rect(Point(x + 1 * dx, y + 0 * dx), Point(w, h) ),
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Rect(Point(x + 2 * dx, y + 0 * dx), Point(h, w) ),
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Rect(Point(x + 2 * dx, y + 0 * dx), Point(w, h) ),
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Rect(Point(x + 0 * dx, y + 1 * dy), Point(h, w) ),
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Rect(Point(x + 0 * dx, y + 1 * dy), Point(w, h) ),
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Rect(Point(x + 1 * dx, y + 1 * dy), Point(h, w) ),
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Rect(Point(x + 1 * dx, y + 1 * dy), Point(w, h) ),
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Rect(Point(x + 2 * dx, y + 1 * dy), Point(h, w) ),
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Rect(Point(x + 2 * dx, y + 1 * dy), Point(w, h) ),
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Rect(Point(x + 1 * dx, y + 2 * dy), Point(h, w) )
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Rect(Point(x + 1 * dx, y + 2 * dy), Point(w, h) )
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};
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};
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vstd::concatenate(poss, tmp);
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vstd::concatenate(poss, tmp);
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@ -923,12 +923,12 @@ CExchangeWindow::CExchangeWindow(ObjectInstanceID hero1, ObjectInstanceID hero2,
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{
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{
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primSkillAreas.push_back(std::make_shared<LRClickableAreaWTextComp>());
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primSkillAreas.push_back(std::make_shared<LRClickableAreaWTextComp>());
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if (qeLayout)
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if (qeLayout)
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primSkillAreas[g]->pos = Rect(Point(pos.x + 324, pos.y + 12 + 26 * g), Point(22, 152));
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primSkillAreas[g]->pos = Rect(Point(pos.x + 324, pos.y + 12 + 26 * g), Point(152, 22));
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else
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else
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primSkillAreas[g]->pos = Rect(Point(pos.x + 329, pos.y + 19 + 36 * g), Point(32, 140));
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primSkillAreas[g]->pos = Rect(Point(pos.x + 329, pos.y + 19 + 36 * g), Point(140, 32));
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primSkillAreas[g]->text = CGI->generaltexth->arraytxt[2+g];
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primSkillAreas[g]->text = CGI->generaltexth->arraytxt[2+g];
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primSkillAreas[g]->type = g;
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primSkillAreas[g]->type = g;
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primSkillAreas[g]->bonusValue = -1;
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primSkillAreas[g]->bonusValue = 0;
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primSkillAreas[g]->baseType = 0;
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primSkillAreas[g]->baseType = 0;
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primSkillAreas[g]->hoverText = CGI->generaltexth->heroscrn[1];
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primSkillAreas[g]->hoverText = CGI->generaltexth->heroscrn[1];
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boost::replace_first(primSkillAreas[g]->hoverText, "%s", CGI->generaltexth->primarySkillNames[g]);
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boost::replace_first(primSkillAreas[g]->hoverText, "%s", CGI->generaltexth->primarySkillNames[g]);
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