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Removed pointer to VLC entity from CStackBasicDescriptor
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@ -28,7 +28,7 @@ CStack::CStack(const CStackInstance * Base, const PlayerColor & O, int I, Battle
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CBonusSystemNode(STACK_BATTLE),
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base(Base),
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ID(I),
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type(Base->type),
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type(Base->getCreature()),
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baseAmount(Base->count),
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owner(O),
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slot(S),
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@ -48,7 +48,7 @@ CStack::CStack():
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CStack::CStack(const CStackBasicDescriptor * stack, const PlayerColor & O, int I, BattleSide Side, const SlotID & S):
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CBonusSystemNode(STACK_BATTLE),
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ID(I),
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type(stack->type),
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type(stack->getCreature()),
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baseAmount(stack->count),
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owner(O),
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slot(S),
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