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renamed CBonusSystemNode::popBonuses to removeBonusesRecursive
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committed by
ArseniyShestakov
parent
4c0a67041b
commit
d3e4fc6e7a
@ -1243,7 +1243,7 @@ void CGameState::prepareCrossoverHeroes(std::vector<CGameState::CampaignHeroRepl
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// Removing short-term bonuses
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for(CGHeroInstance * cgh : crossoverHeroes)
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{
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cgh->popBonuses(CSelector(Bonus::OneDay)
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cgh->removeBonusesRecursive(CSelector(Bonus::OneDay)
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.Or(CSelector(Bonus::OneWeek))
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.Or(CSelector(Bonus::NTurns))
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.Or(CSelector(Bonus::NDays))
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