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renamed CBonusSystemNode::popBonuses to removeBonusesRecursive

This commit is contained in:
Henning Koehler
2018-03-05 19:51:35 +13:00
committed by ArseniyShestakov
parent 4c0a67041b
commit d3e4fc6e7a
6 changed files with 13 additions and 14 deletions

View File

@ -1243,7 +1243,7 @@ void CGameState::prepareCrossoverHeroes(std::vector<CGameState::CampaignHeroRepl
// Removing short-term bonuses
for(CGHeroInstance * cgh : crossoverHeroes)
{
cgh->popBonuses(CSelector(Bonus::OneDay)
cgh->removeBonusesRecursive(CSelector(Bonus::OneDay)
.Or(CSelector(Bonus::OneWeek))
.Or(CSelector(Bonus::NTurns))
.Or(CSelector(Bonus::NDays))