mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
CArtifactInstance moved to own file
This commit is contained in:
parent
58fc2efd41
commit
d44821e733
@ -34,6 +34,7 @@
|
|||||||
#include "../../lib/CGeneralTextHandler.h"
|
#include "../../lib/CGeneralTextHandler.h"
|
||||||
#include "../../lib/NetPacksBase.h"
|
#include "../../lib/NetPacksBase.h"
|
||||||
#include "../../lib/CArtHandler.h"
|
#include "../../lib/CArtHandler.h"
|
||||||
|
#include "../../lib/CArtifactInstance.h"
|
||||||
|
|
||||||
CComponent::CComponent(Etype Type, int Subtype, int Val, ESize imageSize, EFonts font):
|
CComponent::CComponent(Etype Type, int Subtype, int Val, ESize imageSize, EFonts font):
|
||||||
perDay(false)
|
perDay(false)
|
||||||
|
@ -220,6 +220,7 @@ macro(add_main_lib TARGET_NAME LIBRARY_TYPE)
|
|||||||
${MAIN_LIB_DIR}/BattleFieldHandler.cpp
|
${MAIN_LIB_DIR}/BattleFieldHandler.cpp
|
||||||
${MAIN_LIB_DIR}/CAndroidVMHelper.cpp
|
${MAIN_LIB_DIR}/CAndroidVMHelper.cpp
|
||||||
${MAIN_LIB_DIR}/CArtHandler.cpp
|
${MAIN_LIB_DIR}/CArtHandler.cpp
|
||||||
|
${MAIN_LIB_DIR}/CArtifactInstance.cpp
|
||||||
${MAIN_LIB_DIR}/CBonusTypeHandler.cpp
|
${MAIN_LIB_DIR}/CBonusTypeHandler.cpp
|
||||||
${MAIN_LIB_DIR}/CBuildingHandler.cpp
|
${MAIN_LIB_DIR}/CBuildingHandler.cpp
|
||||||
${MAIN_LIB_DIR}/CConfigHandler.cpp
|
${MAIN_LIB_DIR}/CConfigHandler.cpp
|
||||||
@ -550,6 +551,7 @@ macro(add_main_lib TARGET_NAME LIBRARY_TYPE)
|
|||||||
${MAIN_LIB_DIR}/BattleFieldHandler.h
|
${MAIN_LIB_DIR}/BattleFieldHandler.h
|
||||||
${MAIN_LIB_DIR}/CAndroidVMHelper.h
|
${MAIN_LIB_DIR}/CAndroidVMHelper.h
|
||||||
${MAIN_LIB_DIR}/CArtHandler.h
|
${MAIN_LIB_DIR}/CArtHandler.h
|
||||||
|
${MAIN_LIB_DIR}/CArtifactInstance.h
|
||||||
${MAIN_LIB_DIR}/CBonusTypeHandler.h
|
${MAIN_LIB_DIR}/CBonusTypeHandler.h
|
||||||
${MAIN_LIB_DIR}/CBuildingHandler.h
|
${MAIN_LIB_DIR}/CBuildingHandler.h
|
||||||
${MAIN_LIB_DIR}/CConfigHandler.h
|
${MAIN_LIB_DIR}/CConfigHandler.h
|
||||||
|
@ -15,9 +15,7 @@
|
|||||||
#include "CGeneralTextHandler.h"
|
#include "CGeneralTextHandler.h"
|
||||||
#include "CModHandler.h"
|
#include "CModHandler.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "spells/CSpellHandler.h"
|
|
||||||
#include "mapObjects/MapObjects.h"
|
#include "mapObjects/MapObjects.h"
|
||||||
#include "NetPacksBase.h"
|
|
||||||
#include "StringConstants.h"
|
#include "StringConstants.h"
|
||||||
|
|
||||||
#include "mapObjectConstructors/AObjectTypeHandler.h"
|
#include "mapObjectConstructors/AObjectTypeHandler.h"
|
||||||
@ -763,129 +761,11 @@ void CArtHandler::afterLoadFinalization()
|
|||||||
CBonusSystemNode::treeHasChanged();
|
CBonusSystemNode::treeHasChanged();
|
||||||
}
|
}
|
||||||
|
|
||||||
CArtifactInstance::CArtifactInstance()
|
|
||||||
{
|
|
||||||
init();
|
|
||||||
}
|
|
||||||
|
|
||||||
CArtifactInstance::CArtifactInstance( CArtifact *Art)
|
|
||||||
{
|
|
||||||
init();
|
|
||||||
setType(Art);
|
|
||||||
}
|
|
||||||
|
|
||||||
void CArtifactInstance::setType( CArtifact *Art )
|
|
||||||
{
|
|
||||||
artType = Art;
|
|
||||||
attachTo(*Art);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string CArtifactInstance::nodeName() const
|
|
||||||
{
|
|
||||||
return "Artifact instance of " + (artType ? artType->getJsonKey() : std::string("uninitialized")) + " type";
|
|
||||||
}
|
|
||||||
|
|
||||||
void CArtifactInstance::init()
|
|
||||||
{
|
|
||||||
id = ArtifactInstanceID();
|
|
||||||
id = static_cast<ArtifactInstanceID>(ArtifactID::NONE); //to be randomized
|
|
||||||
setNodeType(ARTIFACT_INSTANCE);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string CArtifactInstance::getDescription() const
|
|
||||||
{
|
|
||||||
std::string text = artType->getDescriptionTranslated();
|
|
||||||
if(artType->getId() == ArtifactID::SPELL_SCROLL)
|
|
||||||
ArtifactUtils::insertScrrollSpellName(text, getScrollSpellID());
|
|
||||||
return text;
|
|
||||||
}
|
|
||||||
|
|
||||||
ArtifactID CArtifactInstance::getTypeId() const
|
|
||||||
{
|
|
||||||
return artType->getId();
|
|
||||||
}
|
|
||||||
|
|
||||||
bool CArtifactInstance::canBePutAt(const ArtifactLocation & al, bool assumeDestRemoved) const
|
|
||||||
{
|
|
||||||
return artType->canBePutAt(al.getHolderArtSet(), al.slot, assumeDestRemoved);
|
|
||||||
}
|
|
||||||
|
|
||||||
void CArtifactInstance::putAt(const ArtifactLocation & al)
|
|
||||||
{
|
|
||||||
al.getHolderArtSet()->putArtifact(al.slot, this);
|
|
||||||
}
|
|
||||||
|
|
||||||
void CArtifactInstance::removeFrom(const ArtifactLocation & al)
|
|
||||||
{
|
|
||||||
al.getHolderArtSet()->removeArtifact(al.slot);
|
|
||||||
for(auto & part : partsInfo)
|
|
||||||
{
|
|
||||||
if(part.slot != ArtifactPosition::PRE_FIRST)
|
|
||||||
part.slot = ArtifactPosition::PRE_FIRST;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool CArtifactInstance::canBeDisassembled() const
|
|
||||||
{
|
|
||||||
return artType->canBeDisassembled();
|
|
||||||
}
|
|
||||||
|
|
||||||
void CArtifactInstance::move(const ArtifactLocation & src, const ArtifactLocation & dst)
|
|
||||||
{
|
|
||||||
removeFrom(src);
|
|
||||||
putAt(dst);
|
|
||||||
}
|
|
||||||
|
|
||||||
void CArtifactInstance::deserializationFix()
|
|
||||||
{
|
|
||||||
setType(artType);
|
|
||||||
for(PartInfo & part : partsInfo)
|
|
||||||
attachTo(*part.art);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool CArtifactInstance::isPart(const CArtifactInstance *supposedPart) const
|
|
||||||
{
|
|
||||||
if(supposedPart == this)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
//check for constituents
|
|
||||||
for(const PartInfo & constituent : partsInfo)
|
|
||||||
if(constituent.art == supposedPart)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
void CCombinedArtifactInstance::addArtInstAsPart(CArtifactInstance * art, const ArtifactPosition & slot)
|
|
||||||
{
|
|
||||||
auto artInst = static_cast<CArtifactInstance*>(this);
|
|
||||||
assert(vstd::contains_if(*artInst->artType->constituents,
|
|
||||||
[=](const CArtifact * partType)
|
|
||||||
{
|
|
||||||
return partType->getId() == art->getTypeId();
|
|
||||||
}));
|
|
||||||
assert(art->getParentNodes().size() == 1 && art->getParentNodes().front() == art->artType);
|
|
||||||
partsInfo.emplace_back(art, slot);
|
|
||||||
artInst->attachTo(*art);
|
|
||||||
}
|
|
||||||
|
|
||||||
SpellID CScrollArtifactInstance::getScrollSpellID() const
|
|
||||||
{
|
|
||||||
auto artInst = static_cast<const CArtifactInstance*>(this);
|
|
||||||
const auto bonus = artInst->getBonusLocalFirst(Selector::type()(BonusType::SPELL));
|
|
||||||
if (!bonus)
|
|
||||||
{
|
|
||||||
logMod->warn("Warning: %s doesn't bear any spell!", artInst->nodeName());
|
|
||||||
return SpellID::NONE;
|
|
||||||
}
|
|
||||||
return SpellID(bonus->subtype);
|
|
||||||
}
|
|
||||||
|
|
||||||
CArtifactSet::~CArtifactSet() = default;
|
CArtifactSet::~CArtifactSet() = default;
|
||||||
|
|
||||||
const CArtifactInstance * CArtifactSet::getArt(const ArtifactPosition & pos, bool excludeLocked) const
|
const CArtifactInstance * CArtifactSet::getArt(const ArtifactPosition & pos, bool excludeLocked) const
|
||||||
{
|
{
|
||||||
if(const ArtSlotInfo *si = getSlot(pos))
|
if(const ArtSlotInfo * si = getSlot(pos))
|
||||||
{
|
{
|
||||||
if(si->artifact && (!excludeLocked || !si->locked))
|
if(si->artifact && (!excludeLocked || !si->locked))
|
||||||
return si->artifact;
|
return si->artifact;
|
||||||
|
@ -20,9 +20,7 @@
|
|||||||
VCMI_LIB_NAMESPACE_BEGIN
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
class CArtHandler;
|
class CArtHandler;
|
||||||
class CArtifact;
|
|
||||||
class CGHeroInstance;
|
class CGHeroInstance;
|
||||||
struct ArtifactLocation;
|
|
||||||
class CArtifactSet;
|
class CArtifactSet;
|
||||||
class CArtifactInstance;
|
class CArtifactInstance;
|
||||||
class CRandomGenerator;
|
class CRandomGenerator;
|
||||||
@ -133,81 +131,6 @@ public:
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
class DLL_LINKAGE CCombinedArtifactInstance
|
|
||||||
{
|
|
||||||
protected:
|
|
||||||
CCombinedArtifactInstance() = default;
|
|
||||||
public:
|
|
||||||
struct PartInfo
|
|
||||||
{
|
|
||||||
ConstTransitivePtr<CArtifactInstance> art;
|
|
||||||
ArtifactPosition slot;
|
|
||||||
template <typename Handler> void serialize(Handler & h, const int version)
|
|
||||||
{
|
|
||||||
h & art;
|
|
||||||
h & slot;
|
|
||||||
}
|
|
||||||
PartInfo(CArtifactInstance * art = nullptr, const ArtifactPosition & slot = ArtifactPosition::PRE_FIRST)
|
|
||||||
: art(art), slot(slot) {};
|
|
||||||
};
|
|
||||||
std::vector<PartInfo> partsInfo;
|
|
||||||
void addArtInstAsPart(CArtifactInstance * art, const ArtifactPosition & slot);
|
|
||||||
};
|
|
||||||
|
|
||||||
class DLL_LINKAGE CScrollArtifactInstance
|
|
||||||
{
|
|
||||||
protected:
|
|
||||||
CScrollArtifactInstance() = default;
|
|
||||||
public:
|
|
||||||
SpellID getScrollSpellID() const;
|
|
||||||
};
|
|
||||||
|
|
||||||
class DLL_LINKAGE CGrowingArtifactInstance
|
|
||||||
{
|
|
||||||
protected:
|
|
||||||
CGrowingArtifactInstance() = default;
|
|
||||||
public:
|
|
||||||
void growingUp();
|
|
||||||
};
|
|
||||||
|
|
||||||
class DLL_LINKAGE CArtifactInstance
|
|
||||||
: public CBonusSystemNode, public CCombinedArtifactInstance, public CScrollArtifactInstance, public CGrowingArtifactInstance
|
|
||||||
{
|
|
||||||
protected:
|
|
||||||
void init();
|
|
||||||
public:
|
|
||||||
CArtifactInstance(CArtifact * art);
|
|
||||||
CArtifactInstance();
|
|
||||||
|
|
||||||
ConstTransitivePtr<CArtifact> artType;
|
|
||||||
ArtifactInstanceID id;
|
|
||||||
|
|
||||||
std::string nodeName() const override;
|
|
||||||
void deserializationFix();
|
|
||||||
void setType(CArtifact * art);
|
|
||||||
|
|
||||||
std::string getDescription() const;
|
|
||||||
|
|
||||||
ArtifactID getTypeId() const;
|
|
||||||
bool canBePutAt(const ArtifactLocation & al, bool assumeDestRemoved = false) const;
|
|
||||||
bool canBeDisassembled() const;
|
|
||||||
/// Checks if this a part of this artifact: artifact instance is a part
|
|
||||||
/// of itself, additionally truth is returned for constituents of combined arts
|
|
||||||
bool isPart(const CArtifactInstance * supposedPart) const;
|
|
||||||
void putAt(const ArtifactLocation & al);
|
|
||||||
void removeFrom(const ArtifactLocation & al);
|
|
||||||
void move(const ArtifactLocation & src, const ArtifactLocation & dst);
|
|
||||||
|
|
||||||
template <typename Handler> void serialize(Handler &h, const int version)
|
|
||||||
{
|
|
||||||
h & static_cast<CBonusSystemNode&>(*this);
|
|
||||||
h & artType;
|
|
||||||
h & id;
|
|
||||||
h & partsInfo;
|
|
||||||
BONUS_TREE_DESERIALIZATION_FIX
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
class DLL_LINKAGE CArtHandler : public CHandlerBase<ArtifactID, Artifact, CArtifact, ArtifactService>
|
class DLL_LINKAGE CArtHandler : public CHandlerBase<ArtifactID, Artifact, CArtifact, ArtifactService>
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
166
lib/CArtifactInstance.cpp
Normal file
166
lib/CArtifactInstance.cpp
Normal file
@ -0,0 +1,166 @@
|
|||||||
|
/*
|
||||||
|
* CArtifactInstance.cpp, part of VCMI engine
|
||||||
|
*
|
||||||
|
* Authors: listed in file AUTHORS in main folder
|
||||||
|
*
|
||||||
|
* License: GNU General Public License v2.0 or later
|
||||||
|
* Full text of license available in license.txt file, in main folder
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "StdInc.h"
|
||||||
|
#include "CArtifactInstance.h"
|
||||||
|
|
||||||
|
#include "ArtifactUtils.h"
|
||||||
|
#include "CArtHandler.h"
|
||||||
|
#include "NetPacksBase.h"
|
||||||
|
|
||||||
|
void CCombinedArtifactInstance::addArtInstAsPart(CArtifactInstance * art, const ArtifactPosition & slot)
|
||||||
|
{
|
||||||
|
auto artInst = static_cast<CArtifactInstance*>(this);
|
||||||
|
assert(vstd::contains_if(*artInst->artType->constituents,
|
||||||
|
[=](const CArtifact * partType)
|
||||||
|
{
|
||||||
|
return partType->getId() == art->getTypeId();
|
||||||
|
}));
|
||||||
|
assert(art->getParentNodes().size() == 1 && art->getParentNodes().front() == art->artType);
|
||||||
|
partsInfo.emplace_back(art, slot);
|
||||||
|
artInst->attachTo(*art);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool CCombinedArtifactInstance::isPart(const CArtifactInstance * supposedPart) const
|
||||||
|
{
|
||||||
|
if(supposedPart == this)
|
||||||
|
return true;
|
||||||
|
|
||||||
|
for(const PartInfo & constituent : partsInfo)
|
||||||
|
{
|
||||||
|
if(constituent.art == supposedPart)
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
SpellID CScrollArtifactInstance::getScrollSpellID() const
|
||||||
|
{
|
||||||
|
auto artInst = static_cast<const CArtifactInstance*>(this);
|
||||||
|
const auto bonus = artInst->getBonusLocalFirst(Selector::type()(BonusType::SPELL));
|
||||||
|
if(!bonus)
|
||||||
|
{
|
||||||
|
logMod->warn("Warning: %s doesn't bear any spell!", artInst->nodeName());
|
||||||
|
return SpellID::NONE;
|
||||||
|
}
|
||||||
|
return SpellID(bonus->subtype);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CGrowingArtifactInstance::growingUp()
|
||||||
|
{
|
||||||
|
auto artInst = static_cast<CArtifactInstance*>(this);
|
||||||
|
|
||||||
|
if(auto growingArtType = dynamic_cast<const CGrowingArtifact*>(static_cast<const CArtifact*>(artInst->artType)))
|
||||||
|
{
|
||||||
|
auto bonus = std::make_shared<Bonus>();
|
||||||
|
bonus->type = BonusType::LEVEL_COUNTER;
|
||||||
|
bonus->val = 1;
|
||||||
|
bonus->duration = BonusDuration::COMMANDER_KILLED;
|
||||||
|
artInst->accumulateBonus(bonus);
|
||||||
|
|
||||||
|
for(const auto & bonus : growingArtType->bonusesPerLevel)
|
||||||
|
{
|
||||||
|
// Every n levels
|
||||||
|
if(artInst->valOfBonuses(BonusType::LEVEL_COUNTER) % bonus.first == 0)
|
||||||
|
{
|
||||||
|
artInst->accumulateBonus(std::make_shared<Bonus>(bonus.second));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for(const auto & bonus : growingArtType->thresholdBonuses)
|
||||||
|
{
|
||||||
|
// At n level
|
||||||
|
if(artInst->valOfBonuses(BonusType::LEVEL_COUNTER) == bonus.first)
|
||||||
|
{
|
||||||
|
artInst->addNewBonus(std::make_shared<Bonus>(bonus.second));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CArtifactInstance::init()
|
||||||
|
{
|
||||||
|
// Artifact to be randomized
|
||||||
|
id = static_cast<ArtifactInstanceID>(ArtifactID::NONE);
|
||||||
|
setNodeType(ARTIFACT_INSTANCE);
|
||||||
|
}
|
||||||
|
|
||||||
|
CArtifactInstance::CArtifactInstance(CArtifact * art)
|
||||||
|
{
|
||||||
|
init();
|
||||||
|
setType(art);
|
||||||
|
}
|
||||||
|
|
||||||
|
CArtifactInstance::CArtifactInstance()
|
||||||
|
{
|
||||||
|
init();
|
||||||
|
}
|
||||||
|
|
||||||
|
void CArtifactInstance::setType(CArtifact * art)
|
||||||
|
{
|
||||||
|
artType = art;
|
||||||
|
attachTo(*art);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string CArtifactInstance::nodeName() const
|
||||||
|
{
|
||||||
|
return "Artifact instance of " + (artType ? artType->getJsonKey() : std::string("uninitialized")) + " type";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string CArtifactInstance::getDescription() const
|
||||||
|
{
|
||||||
|
std::string text = artType->getDescriptionTranslated();
|
||||||
|
if(artType->getId() == ArtifactID::SPELL_SCROLL)
|
||||||
|
ArtifactUtils::insertScrrollSpellName(text, getScrollSpellID());
|
||||||
|
return text;
|
||||||
|
}
|
||||||
|
|
||||||
|
ArtifactID CArtifactInstance::getTypeId() const
|
||||||
|
{
|
||||||
|
return artType->getId();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool CArtifactInstance::canBePutAt(const ArtifactLocation & al, bool assumeDestRemoved) const
|
||||||
|
{
|
||||||
|
return artType->canBePutAt(al.getHolderArtSet(), al.slot, assumeDestRemoved);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool CArtifactInstance::canBeDisassembled() const
|
||||||
|
{
|
||||||
|
return artType->canBeDisassembled();
|
||||||
|
}
|
||||||
|
|
||||||
|
void CArtifactInstance::putAt(const ArtifactLocation & al)
|
||||||
|
{
|
||||||
|
al.getHolderArtSet()->putArtifact(al.slot, this);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CArtifactInstance::removeFrom(const ArtifactLocation & al)
|
||||||
|
{
|
||||||
|
al.getHolderArtSet()->removeArtifact(al.slot);
|
||||||
|
for(auto & part : partsInfo)
|
||||||
|
{
|
||||||
|
if(part.slot != ArtifactPosition::PRE_FIRST)
|
||||||
|
part.slot = ArtifactPosition::PRE_FIRST;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CArtifactInstance::move(const ArtifactLocation & src, const ArtifactLocation & dst)
|
||||||
|
{
|
||||||
|
removeFrom(src);
|
||||||
|
putAt(dst);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CArtifactInstance::deserializationFix()
|
||||||
|
{
|
||||||
|
setType(artType);
|
||||||
|
for(PartInfo & part : partsInfo)
|
||||||
|
attachTo(*part.art);
|
||||||
|
}
|
91
lib/CArtifactInstance.h
Normal file
91
lib/CArtifactInstance.h
Normal file
@ -0,0 +1,91 @@
|
|||||||
|
/*
|
||||||
|
* CArtifactInstance.h, part of VCMI engine
|
||||||
|
*
|
||||||
|
* Authors: listed in file AUTHORS in main folder
|
||||||
|
*
|
||||||
|
* License: GNU General Public License v2.0 or later
|
||||||
|
* Full text of license available in license.txt file, in main folder
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "bonuses/CBonusSystemNode.h"
|
||||||
|
#include "GameConstants.h"
|
||||||
|
|
||||||
|
VCMI_LIB_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
struct ArtifactLocation;
|
||||||
|
|
||||||
|
class DLL_LINKAGE CCombinedArtifactInstance
|
||||||
|
{
|
||||||
|
protected:
|
||||||
|
CCombinedArtifactInstance() = default;
|
||||||
|
public:
|
||||||
|
struct PartInfo
|
||||||
|
{
|
||||||
|
ConstTransitivePtr<CArtifactInstance> art;
|
||||||
|
ArtifactPosition slot;
|
||||||
|
template <typename Handler> void serialize(Handler & h, const int version)
|
||||||
|
{
|
||||||
|
h & art;
|
||||||
|
h & slot;
|
||||||
|
}
|
||||||
|
PartInfo(CArtifactInstance * art = nullptr, const ArtifactPosition & slot = ArtifactPosition::PRE_FIRST)
|
||||||
|
: art(art), slot(slot) {};
|
||||||
|
};
|
||||||
|
std::vector<PartInfo> partsInfo;
|
||||||
|
void addArtInstAsPart(CArtifactInstance * art, const ArtifactPosition & slot);
|
||||||
|
// Checks if supposed part inst is part of this combined art inst
|
||||||
|
bool isPart(const CArtifactInstance * supposedPart) const;
|
||||||
|
};
|
||||||
|
|
||||||
|
class DLL_LINKAGE CScrollArtifactInstance
|
||||||
|
{
|
||||||
|
protected:
|
||||||
|
CScrollArtifactInstance() = default;
|
||||||
|
public:
|
||||||
|
SpellID getScrollSpellID() const;
|
||||||
|
};
|
||||||
|
|
||||||
|
class DLL_LINKAGE CGrowingArtifactInstance
|
||||||
|
{
|
||||||
|
protected:
|
||||||
|
CGrowingArtifactInstance() = default;
|
||||||
|
public:
|
||||||
|
void growingUp();
|
||||||
|
};
|
||||||
|
|
||||||
|
class DLL_LINKAGE CArtifactInstance
|
||||||
|
: public CBonusSystemNode, public CCombinedArtifactInstance, public CScrollArtifactInstance, public CGrowingArtifactInstance
|
||||||
|
{
|
||||||
|
protected:
|
||||||
|
void init();
|
||||||
|
public:
|
||||||
|
ConstTransitivePtr<CArtifact> artType;
|
||||||
|
ArtifactInstanceID id;
|
||||||
|
|
||||||
|
CArtifactInstance(CArtifact * art);
|
||||||
|
CArtifactInstance();
|
||||||
|
void setType(CArtifact * art);
|
||||||
|
std::string nodeName() const override;
|
||||||
|
std::string getDescription() const;
|
||||||
|
ArtifactID getTypeId() const;
|
||||||
|
|
||||||
|
bool canBePutAt(const ArtifactLocation & al, bool assumeDestRemoved = false) const;
|
||||||
|
bool canBeDisassembled() const;
|
||||||
|
void putAt(const ArtifactLocation & al);
|
||||||
|
void removeFrom(const ArtifactLocation & al);
|
||||||
|
void move(const ArtifactLocation & src, const ArtifactLocation & dst);
|
||||||
|
|
||||||
|
void deserializationFix();
|
||||||
|
template <typename Handler> void serialize(Handler & h, const int version)
|
||||||
|
{
|
||||||
|
h & static_cast<CBonusSystemNode&>(*this);
|
||||||
|
h & artType;
|
||||||
|
h & id;
|
||||||
|
h & partsInfo;
|
||||||
|
BONUS_TREE_DESERIALIZATION_FIX
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
VCMI_LIB_NAMESPACE_END
|
@ -13,6 +13,7 @@
|
|||||||
#include "bonuses/CBonusSystemNode.h"
|
#include "bonuses/CBonusSystemNode.h"
|
||||||
#include "GameConstants.h"
|
#include "GameConstants.h"
|
||||||
#include "CArtHandler.h"
|
#include "CArtHandler.h"
|
||||||
|
#include "CArtifactInstance.h"
|
||||||
#include "CCreatureHandler.h"
|
#include "CCreatureHandler.h"
|
||||||
|
|
||||||
#include <vcmi/Entity.h>
|
#include <vcmi/Entity.h>
|
||||||
|
Loading…
Reference in New Issue
Block a user