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Partial implementation of world view mode
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@@ -81,7 +81,7 @@ CMinimapInstance::CMinimapInstance(CMinimap *Parent, int Level):
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void CMinimapInstance::showAll(SDL_Surface * to)
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{
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Canvas target(to);
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target.draw(*minimap, pos.topLeft(), pos.dimensions());
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target.drawScaled(*minimap, pos.topLeft(), pos.dimensions());
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}
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CMinimap::CMinimap(const Rect & position)
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