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Fix regressions
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parent
e90d057296
commit
d4ba7e12b0
@ -348,7 +348,7 @@ void CGameState::generateOwnedObjectsAfterDeserialize()
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{
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for (auto & object : map->objects)
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{
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if (object->asOwnable() && object->getOwner().isValidPlayer())
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if (object && object->asOwnable() && object->getOwner().isValidPlayer())
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players.at(object->getOwner()).addOwnedObject(object.get());
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}
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}
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@ -492,6 +492,9 @@ void CGameState::randomizeMapObjects()
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}
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}
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}
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if (object->getOwner().isValidPlayer())
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getPlayerState(object->getOwner())->addOwnedObject(object);
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}
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}
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@ -908,12 +911,6 @@ void CGameState::initMapObjects()
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{
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logGlobal->debug("\tObject initialization");
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for(CGObjectInstance *obj : map->objects)
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{
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if (obj && obj->getOwner().isValidPlayer())
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getPlayerState(obj->getOwner())->addOwnedObject(obj);
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}
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// objCaller->preInit();
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for(CGObjectInstance *obj : map->objects)
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{
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