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fused artifacts

This commit is contained in:
SoundSSGood
2024-10-12 13:33:46 +03:00
parent 5d2f3c0f86
commit d4d3ddf685
9 changed files with 53 additions and 15 deletions

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@@ -67,6 +67,9 @@ In order to make functional artifact you also need:
"artifact2",
"artifact3"
],
// Optional, by default is false. Set to true if components are supposed to be fused.
"fusedComponents" : true,
// Creature id to use on battle field. If set, this artifact is war machine
"warMachine" : "some.creature"